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    ENDERDiablo 4 - puvodni nejsledovanejsi Diablo klub na NYXu.

    Vitejte v původním a nejsledovanějším DIABLO klubu na NYXu.

    Naši veteráni Vám jistě poradí nejlépe!


    discord.gg/k2489PfTN6

    rozbalit záhlaví
    NESS
    NESS --- ---
    jako dobry, jen nejak rychle, nebyt to utery a nemuset dnes do prace tak bych to tahl az do rana :-) Takhle sem to zapichnul na paragonu 90, streameri ted musi byt uz aspon na paragonu 200 a maji hotovou sezonu bych si tak tipnul.

    Co me prekvapilo ze v tech mini hordach na levleni, neni vubec zadna reputace, pak jak spatne jsou skalovany rifty, kdyz se tam sejdou efekty tak je to KO, nejvic je to videt v dungu kde mas uzky koridor a zadny manevrovaci prostor, kdyz to tam ta rifta(rychta:-) rozbali neni se kam hnout a kdo to neutankuje, konci. Pak je zajimave ze matro na pitu pada uz v prubehu levleni (velky plus) tzn se nestane ze dojedes na lvl60 a pitu neotevres a pak ze ji mas rovnou otevrenou az do pit20. Pak me prekvapilo ze ty rifty kecaj, kdyz je uni napsano ze je to rare rifta a ze dava chaos unikatku tak nemusi dropnout nic, stalo se mi to opakovane. Naopak chaos unikatky padaji hojne z whisper kesek, brat sem chaos kesky a rare chaos kesky a ziskal tak 3 chaos unikatky. Sezoni nastenka jde take celkem rychle, jsme na poslednim radku, ale nemam jedinou unikatni poweru, tak predpokladam ze to bude az na konci nebo jsem neco prehlidnul. Rift sem delal hodne, obzvlast v hlt nejvic na T2, ancesru pada i na T2 docela dost coz je dobre, pacsem zatim vse bricknul, mechanika temper se nezmenila a je porad normalni dostat z 4 moznosti 1 debilni 5x po osbe a to i opakovane, takze na temperovani je lepsi mi tak 3-4 kusy v zasobe pac je to na hovno. Masterwoking pravdepodobne taky, tam nemam prachy na resety tak sem na to kaslal. Jinak zadne uzke hrdlo , vsechno celkem hladce

    Jo a sezoni whisper je treba v hlt uzavreni rift, neni nikde popsano ze o je sezoni jak oze by to bylo nejak otagovane, ale zapocital oseto do progresu, v journey sem se zaseknul na tom ze nemam unikatni poweru
    NESS
    NESS --- ---
    Ty kridla a liska vypada pekne, jinak vic zde https://news.blizzard.com/en-us/article/24226702/rally-against-hell-in-season-of-infernal-chaos jsou tam uz i opraveny (buffnuty) powery na tuhle sezonu, mezi Chaos Uniques je nove i Ramaladni’s Magnum Opus, Dolmen Stone, Mutilator Plate a Scoundrel’s Kiss

    Mana shield to prezil a je jeste silnejsi

    Mana Shield – Unique
    You have 99% reduced Maximum Life but any damage you would take is dealt to your Mana before your Life. If you have not taken damage in the last 2 (puvodne 4) seconds, your Mana Regeneration is increased by 5,000%[+]. You gain 200-400% increased Maximum Mana and each point of Intelligence increases your Maximum Mana by
    NESS
    NESS --- ---
    Nebo jet zakladni skilly a adaptabilitu (Basic Skills deal [0.60 - 0.90]%[x] increased damage for each point of Primary Resource you have.) k tomu paingorga pro aoe (Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100-200]% increased damage.) a at nezeru i toho locrana
    NESS
    NESS --- ---
    Ty novy powery, no uz by se na to mohli fakt vykaslat, evidetne jim dochazeji napady a je to cim dal vic meh, cest vyjimkam, jako neco je aspon zajimavy napad ikdyz si to moc nedovedu predstavit ve hre napr Mana Shield, cistokrevny glasskanon, bez max hp, nebude bariera a pokud to bude hrat treba hydra cosezere vsechnu manu tak tam budou okna kdy to nebude mit ani hp ani barieru a ani manu

    Mana Shield – Unique
    You have 99% reduced Maximum Life but any damage you would take is dealt to your Mana before your Life. If you have not taken damage in the last 4 seconds, your Mana Regeneration is increased by 5,000%[+]. You gain 200-400% increased Maximum Mana and each point of Intelligence increases your Maximum Mana by 1.

    Co se tyce samotnych 2.4.0 PTR Patch Notes, co me padlo do oka :-)
    Je tam pokus o fix Primary Jaguar Hall, u druida pekna predelavka tornada, sice to jako skill bude asi nepouzitelny ale cte se to pekne :-) Sorc Hydra nerf: Serpentine Aspect - Damage per point of mana reduced from 0.5-1.5% to 0.3-0.5%., Rasha nerf: Tal Rashas Damage bonus per stack reduced from 10-25% to 10-20%., Fireball bost ? Fireball - Damage increased from 66% to 120%.

    //Jako drop unikatek neni problem, problem je drop ancestr unikatek ???

    Loot Rewards
    The overall chance for Unique Items to drop has been increased across all difficulty levels.
    Whispers will no longer drop Magic and Rare items in Aspect of Torment difficulty.
    Magic and Rare item drops from side quest rewards in Torment difficulty have been replaced with Legendary items or better.
    Reward quality in Helltide has been increased in Torment difficulties.

    //To je jako vsechno ???

    Infernal Hordes
    The Materials Chest and Gold Chest no longer suffer diminishing returns.
    The Greater Chest of Materials now Costs 400 aether, up from 200, and awards Obducite and Gold in addition to gear.
    Unique items and Legendary aspects that were primarily found in Infernal Hordes have been moved to the general pool, and the Unique items have been added to Lair Bosses' unique pools.

    //Kde je to avizovane omezeni imunity faze ???

    Lair Bosses
    The Greater Lair Boss pool up is now split among the three bosses. Each greater boss will have two of these.
    The loot pools for the Greater Bosses, Duriel, Andariel, and Harbinger of Hatred, have been broadened and now partially share pools between them. The loot pools for Lesser Bosses have also been slightly adjusted.

    //??? 7-10 resourcu no ty kraso neni to moc ?, tim ten afix muzou rovnou vyhodit

    The item affix Lucky Hit: Restore Primary Resource Percent has been replaced by Lucky Hit: Restore Primary Resource Amount.
    New Gloves and Weapons this affix would appear on will be affected.
    At 800 item power, this affix grants Lucky Hit: Up to 15% Chance to Restore 7-10 Primary Resource.
    NESS
    NESS --- ---
    HULIK: v podstate vubec nic, necele 4 invetory s ancestrem a jediny co bylo +- dobry byl 2GA paingorg s BS a AS v GA a myslim 115 v zakladu. Zadna ubera ani nic co by melo vic jak 2GA

    Ale mam v planu to same udelat po lince grigo-dur, zeleza mam zatim jen asi 1K tzn nejaky 200 schazeji
    NESS
    NESS --- ---
    To vypada jako dalsi nerf fest, zmeny u Barba :-) Tak schalne jestli Barb udela nove aspon pit 100 :-)

    Balance Update
    Barbarian
    Skills

    Enhanced Flay
    Vulnerable proc change increased from 15% to 50%.

    Wrath of the Berserker
    No longer interrupts movement or channeling.
    Previous: Explode into rage, Knocking Back surrounding enemies and gaining Berserking and Unstoppable for 5 seconds. For the next 10 seconds, dealing direct damage with Basic Skills grants Berserking for 5 seconds.
    Now: Explode into rage, Knocking Back surrounding enemies and gaining Berserking and Unstoppable for 10 seconds.

    Heavy Hitter
    Reduced damage bonus from 15%[x] to 10%[x].

    Hooves of the Mountain God
    Cleave radius increased from 135 to 150.

    Ugly Bastard Helm
    Damage bonus decreased from 80-100%[x] to 40-60%[x].

    Arreat's Bearing
    Dust Devil damage reduced by 50%.

    Unbroken Chain
    Replaced increased +% Movement Speed for increased +% Strength.

    Executioner's Aspect
    Earthquake damage bonus reduced from 200%[x] to 100%[x].

    Paragon and Tempering
    Vehement Augments Weapons Tempering Recipe
    Replaced Heavy Hitter with Wallop.

    Rumble Glyph
    Earthquake damage bonus reduced from 35.1% to 30.1%.
    NESS
    NESS --- ---
    Jako na to ze to bylo pres hodinu a pul informaci pomerne malo, QA by mela byt mnohem delsi a to placani po zadech na zacatku jak co hrajou si mohli odpustit pac to bylo stejne verohodne jako gameplay Muskova top10 HC charu :-)

    Pozitivni je ze zvedaji drop ancestru, run a gemu, pry podle T a ze by to melo byt znat. Runy budou padat vic ze vsech zdroju, zrovna tohle by jim melo byt jasne okamzite, teda pokud by se nekdo znich zatezoval stim to fakt hrat :-)

    Summary jsou na vic mistech, me se libi wowhead tak zde https://www.wowhead.com/diablo-4/news/blizzard-reveals-diablo-4-season-9-campfire-chat-summary-376987 a patch notes zde https://www.wowhead.com/diablo-4/news/massive-overpower-nerfs-rune-and-material-drops-buffed-season-9-ptr-patch-notes-376998

    Nove unikatky https://www.wowhead.com/diablo-4/news/new-uniques-for-minion-necromancer-hydra-sorcerer-all-new-additions-in-diablo-4-376976 Barb i Sorcka dobry, Spirit a Nekro zajiamvy, Rog a Druid provar :-)

    Sezoni powery celkem zajiamve https://www.wowhead.com/diablo-4/news/the-latest-borrowed-power-system-is-coming-in-d4-season-9-and-its-more-complex-376981 jen se v tom bude chtit zorientovat a osahat si to Boostujes pouzity skill co mas na liste ikdyz to je zase sezona "power" tak to vypada pekne

    No a nerfy , teda chtel jsem rict klass balance zde https://www.wowhead.com/diablo-4/news/massive-overpower-nerfs-rune-and-material-drops-buffed-season-9-ptr-patch-notes-376998 Zjednodusene vzali vsechny S buildy a nejakym zpusobem je vykuchali, tzn jdou lehci cestou nez aby zvedli vsechno na uroven dobrych buildu, tak ty dobre srazi na uroven tech mizernych :-) Celkem neprekvapive u Blizzardu. Jediny kdo unikl je Spiritborn

    Nejtvrdeji to dopadlo na sorcku konkretne light spear a fire DOT (Combustion jde z nekolika tisicovek%x na pevnych 100%x) Tim se spearka po nekolika sezonach louci :-)

    Aspect of Splintering Energy
    Previously: Critical Hits with Lightning Spear cause the spear to arc to the target and up to 5 other enemies. This damage is increased by 60-100%[x] of your Critical Strike Damage Bonus.
    Now: Critical Hits with Lightning Spear cause the spear to arc to the target and up to 5 other enemies, dealing 60%[x] of normal damage. Lightning Spear deals 20-40%[x] increased damage.

    Combustion
    Previously: Your Burning effects deal 60%[x] increased damage, and an additional 25%[x] of your Burning Damage and Damage to Burning target bonuses.
    Now: Your Burning effects deal 50%[x] increased damage, and an additional 20%[x] of your Burning Damage and Damage to Burning target bonuses, up to 100%[x].


    Barb se finalne louci s EQ a Ugly Bastard Helm dostal peknou tafku, pustil ise do lgendary nodu v paragonu, kde to zjednodusili na uroven mrtvho mozku, tzn uz se neresi jestli mas dost bersekra nebo close dmg ale proste to tam je

    Hemorrhage
    Previously: Your Bleeding damage is increased by 15%[x] of your Vulnerable Damage Bonus, up to a maximum of 45[%].
    Now: Applying a Bleed to a Vulnerable target deals 45%[x] increased damage.

    Blood Rage
    Previously: Killing a Bleeding enemy has 10% chance to grant Berserking for 5 seconds. Your damage is increased by 10%[x] of your Damage while Berserking bonus, up to a maximum of 45%[x].
    Now: Killing a Bleeding enemy has 10% chance to grant Berserking for 5 seconds. You gain 45%[x] increased damage while Berserking.

    Force of Nature
    Previously: Your Earthquakes have a 75% chance to spawn a Dust Devil every second that deals 180% Weapon damage. Earthquake damage is increased by 40% of your Damage vs Close bonus, up to a maximum of 200%.
    Now: Your Earthquake deals 45%[x] increased damage and have a 75% chance to spawn a Dust Devil every second that deals 180% Weapon damage.


    Roguna dostala klepec u death trapy (tak si ji jeste uzijte :-) a zastropovaly keypassivky

    Eyes in the Dark
    Previously: Death Trap deals 50-150% increased damage and will rearm itself once after activating.
    Now: Your next Death Trap will deal 100-200% increased damage and rearm itself after activating. This can only happen once every 10 seconds.


    Nekro prisel u soulriftu o barieru + dalsi nerfy (Deathless Visage, Indira's Memory atd...)

    Druid kuchnuty cata pres Mjölnic Ryng (Damage bonus reduced from 40-100% to 20-40%.)
    NESS
    NESS --- ---
    Sme dali vcera v rade 22x T4 velkeho Bela a ja 2x 1ga doom, Bartuc ani prd :-)

    Killed 250 Belial in T4. Results?
    1GA Mythic 4 %1.600
    3GA Unique 2 %0.800
    2GA Unique 43 %17.200
    1GA Unique 573 %229.200

    Reddit - The heart of the internet
    Reddit - The heart of the internet
    Reddit - The heart of the internet
    https://www.reddit.com/r/diablo4/comments/1klw1bo/killed_250_belial_in_t4_results/

    MAESTRO_007: Jo to si mel stesti, ja vcera protocil 350M na novem doomu a max 2x krit na hp a pak sem to vzdal :-)
    NESS
    NESS --- ---
    EXSECRABILIS: Tuhle sezonu jednoznacne Rog, jako druida a nekro sem stale nezkousel, tak nemam porovnani. O vikendu sme rozjeli HC (tzn druhy start s holym zadkem), ted uz sem nekde kolem pragonu 200 a T4. Jednoznacny setup je dance s shadow imbu a clonem, ten te doveze az na T3 a pak prekocit na death trapu ktera te doveze az do cile, absolutne ciste a zabavne, na dance nepotrebujes nic a na trapu jen normal unikatky (ancestr unikatky ani ubery nejsou treba, ale snima samozrejme vic muziky). Muzu ti to rozepsat vic jestli chces. Pripadne ti na trapku muzu dat vse potrebne, SC predpokladam, jako je to tak OP ze nepotrebujes ani armor a ani resisty, ted na tom hc mam na T4 armor 480 a resisty v rozmezi -2 az +10 :-) Jako moc otom nesmis premyslet, je tam okno kdyz vlezu do mapy a nez stihnu pustit druhou trapu to jsem znranitelny ale pak uz to je jedno, mam ji insta k tomu plnou barieru, jako jediny co te muze je neco co te oneshotne, ale to musi vyprazit 10K HP a 10K bariery jednou ranou


    BOD1E: kouzla si mzues prhazet zpet, jak na baru tak ve skilech a obeceni je jen transmog, vyber si ve skrini jak chces vypadat. Nenei teba zakladat novy char.
    EVILMIND
    EVILMIND --- ---
    MAESTRO_007: ten web je peklo. Jsem postavil docela v pohode cataclysm Druida jen tak z hlavy, bo sjem to uz driv hral. Diky tomu, ze mas rovnou 200+ paragon z predchozi postavy, tak parada, rovnou muzes se shit gearem do pit50+. Akorat jsem neznam nove uniq itemy, tak jsem tady z ladderu vzal neci char, a predelal jsem to podle nej - a to ted mam totalne rozbitej build co vubec nefunguje a netusim proc... :-)
    NESS
    NESS --- ---
    Stav Hord- rozbite, neukazuji dane kolo stale 0/10 a neukazuji kolik mas aetheru (obcas jo ale malo kdy, mozna ta prvni ?, probehlo nekolik fixu ale na tohle nikdo ensahnul ???).

    Testoval jsem to na T4. Drop aetheru zalezi na tom co nabidne RNG, rozptyl je tak 500-1200 aetheru, nezalezi jak dobre cistis ale na RNG, pokud to bude mass nebo spire tak je jedno ze to mazes jak se to spawnule, ale budes rad za 500, pokud to sype, helborni/elity tak 1000+ neni problem. Rozdil u te velke truhly neni, porad to same at to je H6 nebo H10, dva svitky a random drop 1-3ancestry mix lege a unikatky, pokud zbytek vymenis za matro tak to je u mizerne H10 cca 3K obduc, bozska H10 6.5K obduc, dobra H6 tak 2.3K obduc, H10 je tak 14 minut, H6 tak 9 minut. Co se tyce sutru, neni rozdil mezi H6/H10 dobra/ spatna, padne tam neco kolem 2-3K od jednotlivych druhu, tzn jako pekny ale na 100K bys jich musel bezet tak 50 :-)))

    Tzn Hordy stale hlavne na svitky tam jedno jestli 6/8/10 pokud udelas aspon na tu velkou truhlu jsi oka, casove je to na obduc neefektioivni, na sutry +-, na loot taky oka, a v obou pripadech H6 lepsi, pokud by to slo stopnout, tak by stacilo nahrat 200, skocit na bosse a vybrat truhlu

    Co se obduc tyce tak City je 2K za 2-3 minuty, NMD 1.5K taky tak za 2-3 minuty a hordy 3k-6K za 14 minut alternativne 2K za 9 minut
    EVILMIND
    EVILMIND --- ---
    MAESTRO_007: tak semozrejme, ze Blizzard rekne, ze to je pro hrace lepsi.

    A ted zpatky na zem:
    Let's compare S7 and S8 BPs, taking into account both free and paid items
    What you will lose
    500 platinum
    Free armor set
    12 weapons
    1 town portal
    5 mount trophies
    4 headstones
    5 emotes
    3 emblems
    3 titles

    What you will get in place of some of them
    1 pet
    2 mount armors

    The new system is using aggressive marketing to advertise Premium Battle Pass purchase.
    We no longer get free armor set and matching weapons.
    Free weapons and mount match the theme of paid "base" armor set in Armor Reliquary.
    Three free weapons are in Weapons, Beasts, and Armor Reliquaries so that you visit them.
    You get 200 platinum for free, which you can use on Weapons Reliquary, where you get weapons that match the theme of "awoken" armor set you get by either completing all Reliquaries or purchasing Deluxe Battle Pass.
    The last matching part of "awoken" set, wings, is exclusive to Deluxe Battle Pass, which means additional $15.

    Takze realne dostanes mensi hodnotu v ramci free casti, a to vyrazne, nicmene treba ja tam vetsinou vidim veci, co vubec nechci, takze je mozny, ze to bude pro muj specificky pripad vyhodnejsi, typicky treba budu chtit jen ty beasty, naopak skiny na zbrane me nezajimaji skoro vubec.
    NESS
    NESS --- ---
    Boss power jsou 3 zdroje (sezoni bossove, WB a endgame bossove) a celkove 24 poweru, kazda powera muze byt pouzita jako hlavni (muze byt jen jedna) a nebo vedlejsi (muzou byt 3)

    zakladnich (magických) power je 10 ty muzes nabrat ze sezoni eventy kde se random spawnuji sezoni bossove a davaji svoje unikatni powery. Pro prvni char a leveling nema cenu pocitat s nicim jinym nez s temahle zakladnima a tema od WB (pokud je klika)

    Pro leveling jsou jako main zajimave, tyhle tri. Allek je zasadni boost v okamziku kdy pouzivas jeste basic skill, Sinerat byl az tak dobry az prisel nerf a Kirma je specificka pro evade buildy (Evade spirit)

    Allek's Talons - Casting a Basic Skill applies 200% Sparking damage over 4 seconds to enemies it hits.
    Kirma's Sparks - When you Evade, apply 200% Sparking damage over 4 seconds to Close enemies.
    Sinerat's Flames - Using a Mobility Skill Burns Close enemies for 50% Burning damage over 4 Seconds.

    Rare power je 9, je to složenina 3 WB a 6 nizsich endgame Bossu (Beasta, maly Belial, Varsh, Grigo, Zir, Urivar tzn az v tormentech), sazet na to ze trefíš spravny WB se moc neda, ja vylevlil na PTR char na 60 aniz bych potkal jinačího bosse nez Avarice.

    Zajimave jsou urcite všechny 3, zalezi na buildu, kdo dava DoT= Ashava, kdo chaneluje = Wander, jen Avarice je univerzalni

    Ashava's Poison Breath - Hitting an enemy affected by Damage over Time spawns a wave of acid that deals 400% Poisoning damage over 4 seconds. Applies 10% more Poisoning for each 1% of the target's current Life affected by Damage over Time.
    Avarice's Explosive Ore - When you gain excess Primary Resource, spawn a Piece of Ore. After 2.5 seconds the Piece of Ore explodes dealing 700% Fire damage. You can spawn up to 3 Pieces of Ore at once.
    Wandering Death's Chest Beam - While Channeling a Skill, spawn a beam that deals 300% Frostbite damage per second. Enemies hit take 50%[x] increased damage from you for 1 second.

    Legendarnich je 5 - Lilith, Andy, Dur, Harb a Belial, zase az na Tormentech



    Osobne pujdu po Allek's Talons a Ashava's Poison Breath pro leveling
    NESS
    NESS --- ---
    Ashava's Poison Breath uplne vypadla patchnotes, tzn bud je jak byla v PTR, nebo je uplne pryc

    Nejlepe vypada Nekro bloodwave, ten boost je maly ale i tak byla pouzitelna v PTR

    Blood Wave
    Damage increased from 450% to 500%.

    Mighty bude asi oka, je tam fix tzn to je z 200%+ na 50%x

    Warrior's Mighty Throw
    Damage bonus reduced from 200%[x] to 50%[x].
    Developer’s Note: The value was adjusted to a reasonable level to compensate for the bug fix made to Warrior’s Mighty Throw, but it will ultimately result in heftier BONKS.

    Fixed an issue where Warrior's Mighty Throw was granting an additive damage bonus rather than multiplicative.


    Jako sem zvedavej jestli nekdo neco uvari s Avalanche, jako mrazici srocku bych si zahral s chuti, tu sem hral naposled v uzavrene Bete

    Avalanche
    Previous: Lucky Hit: Your Frost Skills have up to a 30% chance to make your next cast of Ice Shards, Frozen Orb, or Blizzard consume no Mana and deal 60%[x] increased damage. Damage is increased by an additional 25%[x] against Vulnerable enemies.
    Now: Your Frost Skills cost 30% less Mana and deal 60%[x] increased damage. Damage is increased by an additional 25%[x] against Vulnerable enemies.

    Aspect of Frozen Memories
    Previous: The Avalanche Key Passive now applies to 2 additional casts and its damage to Vulnerable enemies is increased to 50-75%[x].
    Now: The Avalanche Key Passive now reduces the cost of Frost Skills by an additional 30% and its damage to Vulnerable enemies is increased to 50-75%[x].
    NESS
    NESS --- ---
    papa quake Barb, jen na tom Executieneru to je tak z 800%x na 200%x, se vsema nerfama co to slo do PTR je to mrtve uz uplne

    Tec
    Damage reduced from 1000% to 700%.

    Executioner's Aspect
    Damage per 100 Strength reduced from 15% to 5%.
    The damage bonus now caps at 200%.

    A ten Throw barb

    Warrior's Mighty Throw
    Damage bonus reduced from 200%[x] to 50%[x].
    NESS
    NESS --- ---
    Velky Belial buffnuty, pulka dropu u boss specificka a pulka obecna = targed farming suck, pocet klicu z prostrednich bossu z 4 na 3, timer je pryc

    pridali whispery a epx do sezoni eventy, levleni levnejsi u magic a rare power

    boss powery capped na paragonu 200

    Barb Executioner capped, mighty throw nerfed
    Druid meh
    Nekro blood wave buff ???
    Rogue death trapa nerf
    Sorc avalanche rework = buff
    Spirit unyield fixnuty jinak bez nerfu ? tzn spirit teda ?

    Tvl conduit shrine je pryc :-D
    Glyphy se pujdou farmit lehceji ?

    Tormenty a pity obtiznost nerfnuta oproti PTR ? ale o fous vic nez S7, o 90% co by se nemelo dostat do T4 ani slovo

    No nic az dokecaj tak budou patch notes, zatim to vypada na Spirita z mozna Nekra
    NESS
    NESS --- ---
    Kdo by se chtel zasmat nekrum, tak pekne video https://youtu.be/IDW13IUz1mw?t=897 rozbor z pohledu minionu, ktere maji novy aspekt a unikatku.

    Co je zajimavy je dopad toho plosneho nerfu ultimatek na ultimatky nekra, pac kazda se pocita uplne jinak takze tech 200% znamena pro kazdou jiny nerf. Pekne i je ze spocital dopad na bloodwave ktera ted bude delat 1.08% puvodni dmg :-)

    Pokud bych si mel vybrat jestli verit MacroBioBoi nebo Blizzardu tak Macro vede (doufam ze jeho boj za mendelna bude nakonec uspesny :-) a v uplne nahote ukazuje ze devove nemaji vubec sajn co vlastne kuchtej :-)
    NESS
    NESS --- ---
    Sem si rikal kdo to prvni spocita, tak nakonec Rob https://www.youtube.com/watch?v=jF2ib5GbfDI tady je tabulka https://docs.google.com/spreadsheets/d/1bN8C_Fe9nrWv__jUc_Vdbl220g4NM0mlux-ga_s_-5s/edit?gid=553524064#gid=553524064

    Jde o tenhle slide



    Podle toho co bylo receno tak ted (S7) se do T4 dostalo 50% hracu a pry to chteji v S8 stahnout na 10%, navic nechteji aby bylo mozne udelat pit150, ta Robova tabulka pocita realny dopad toho slide. Neni pravdepodobne ze by se s kazdym buildem slo dostat do T4 a uz vubec ne do Pit100 tzn ze bude mozne dodelat glyphy na max. Jak je uz na tom slide nova Pit65 (to co otevre T4) bude na urovni momentalni Pit76 a Nova Pit100 bude na nekde mezi Pit118-119. Neprepocitaval sem to a je to jen nastrel pro PTR tzn treba se to bude menit :-)

    Ze stavajicich 3 top buildu ma jedinou sanci "pohodlne" Pit100 quake barb ktery byl nefnuty asi jen na 1/5, bloodwave nekra sestrelili mnohem vic a cata druid padnul uplne na hubu fixem snapshotu, tam uz se o zivota schopnem buildu neda bavit vubec :-) Sorcka jede na stejnem snapshotu tzn tam se da cekat ze fix probehne take, Roguna je nerfnuta plosne pac prisla o CC a ultimatky jsou capnute na 200%, tzn tam bude problem s bossama (stejne jako u srocky :-) a spirit tezko rict, ale podle vykonu v S7 se nedaji cekat zazraky. Jako odvazny plan sem zvedav kdo jim to v takovem nastaveni bude hrat ;-)


    + S8 boss powery pokud by nekoho zajimalo https://www.wowhead.com/diablo-4/news/all-new-boss-powers-revealed-diablo-4-season-8-375695
    NESS
    NESS --- ---
    Ptr patchnotes

    The 2.2.0 PTR: What You Need to Know — Diablo IV — Blizzard News
    https://news.blizzard.com/en-us/article/24179278/the-2-2-0-ptr-what-you-need-to-know

    pripadne

    Patch 2.2.0 PTR Patch Notes - Class Changes, Crowd Control Adjustments - Wowhead News
    https://www.wowhead.com/diablo-4/news/patch-2-2-0-ptr-patch-notes-class-changes-crowd-control-adjustments-375686

    Je toho fakt hodne, zatim baj oko :-) zasadni The 2.2.0 Public Test Realm (PTR) for Diablo IV will be available from March 11–18

    Tema S8 vypada celkem dobre, zase powery tentokrat 4 sloty, 1 hlavni 3 vedlejsi, to co bylo ukazano pekne. Plosne zase nerfuji ultimatky (buff byl tuhle sezonu :-), jsou capnute na 200%, predelavaji runy a tim eliminuji napr u druda cata snapshot Xan a Qax maji casove omezenim, presne po vzoru nerfu u barba OP Hota kdo pamatuje :-) Snapshot na sorce s lahvema to neresi, tohle je primo site na cata druida :-)

    Ze samotnehoho patchnotesu

    Nice QOL "Players in a party can now instantly teleport to other members of the party through the Social menu."

    Tohle fuj

    Fist of Fate
    Lucky Hit: Chance to Apply a Random Crowd Control affix, has been replaced with Lucky Hit: Chance to Make Enemies Vulnerable for 3 Seconds.

    Worldly Fortune Tempering Recipe
    Lucky Hit: Chance to Apply Crowd Control affixes have been removed.
    New Affixes: Lucky Hit Chance, Impairment Reduction, Crowd Control Duration.

    Dominate Glyph (Barbarian, Druid, Necromancer)
    Legendary max bonus reduced from 20% to 12%.

    Ohledne Barba, chteji bufnout WW, aby to nebyl jen spoustec ale realny skill ale delaji to fakt divne
    Quake nerfuji napr "Bul Kathos Aspect - Damage with Earthquakes removed."
    Predelavaji The Third Blade, uz to neni "no Cooldowns" ale "100% Cooldown Reduction"
    U Barba to vypada v S8 na mighty throw

    Sorcka vypada pekne s novou unikatni helmu Hail of Verglas aka Ice Shards brokovnice

    Spirit dostava taky novou helmu Sunbird’s Gorget ktera nevypada vubec zle
    NESS
    NESS --- ---
    Tohle me prijmene prekvapilo https://maxroll.gg/d4/build-guides/lightning-spear-sorcerer-guide , jako s S5 spearkou se to neda srovnavat, je to uplne jinaci build, svizny, pomerne tuhy a slusne naklada

    Pyre jsou co se tyce dropu nerfnute tak na 1/3, driv dal i 600+ ted stezi 200+

    a planovany hotfix 2.1.1 na 4.1. https://news.blizzard.com/en-us/article/24171214/diablo-iv-patch-notes
    Kliknutím sem můžete změnit nastavení reklam