btw - reakce na "crew zwei.0" byly natolik štědré, že se wg tentokrát ani nevyjadřoval jako jindy typicky "komunita byla ze změn nadšená", "naprostá většina hráčů uvítala změny" apod. :)
co mě sere, že tam nepíšou přímo, že instruktoři jsou totální pičovina. takže ty tam asi nakonec protlačí.
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It is now obvious to us that Crew 2.0 requires further improvements. Therefore, the main changes that we proposed in the current Sandbox will not be released in this form. We now need more time to keep working on them before we have a new version we are ready to present to you.
Preliminary Results
The preliminary survey results and direct feedback revealed that the proposed changes did not receive the approval we were expecting from the community. Many players pointed out the need for significant changes and improvements to Crew 2.0. Some of the players agree with the idea of changing the crew, but they still have several concerns regarding the proposed version. Parts of the player base did not like the concept at all, and their feedback largely points to the same concerns as mentioned before.
Main Discussion Topics
We studied your feedback and highlighted the most discussed points:
Experience of a “0-skill” is not taken into account in the conversion
No bonus to crew qualifications for a fully trained commander
Randomness in the choice of instructor skills
Effectiveness of different skills in new and old systems
Unnecessary crews remaining from the old system.