Ten nový ENSK je asi supr nebo co, teď jsem ho jednou hrál a úplně zábava. Samozřejmě po další hře jsem to musel vypnout. (ale fakt překvápko)
Ensk: A Long-Awaited Expansion
The fight for Ensk is changed forever—at least for high-tier battles!
The map has been expanded from 600×600 meters to 1000×1000 meters, offering fresh tactical opportunities and a more dynamic battlefield with improved maneuverability and strategic versatility. While the classic smaller battlefield remains in the game for Tier I–VII vehicles, the expanded Ensk Region version will see battles where the top-tier vehicle is Tier VIII or higher.
Key Adjustments:
Increased distance between spawn points. The starting positions have been spread further apart, reducing the risk of taking damage at the beginning of the match and making flanking maneuvers safer.
New terrain for medium and light tanks. A new hill (E8-G8, E9–G9) with abandoned buildings serves as the key strategic point in the expanded green area. A small island (E0-G0) located along the river provides opportunities for stealthy maneuvers, although careful navigation is necessary.
Reinforced flank defenses. The expanded green direction now includes additional defensive positions at C7 and H7, strategically placed to contain aggressive enemy breakthroughs and provide better control over key engagement zones.
Enhanced urban combat. The main engagement zones for heavy tanks have been refined, featuring diverse new positions and wider combat areas to reduce early brawling and better synchronize city fights with other flanks.
Better base protection. Defenders now have enhanced defensive positions behind the bases to counter aggressive pushes.
