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    ztracené heslo?
    QUITEUX - aby interface nebastlili programátoři
    rozbalit záhlaví
    LUCASITO
    LUCASITO --- ---
    VIRUS31: já právě taky a hodně mi vyhovuje, spousta kamarádů/kolegů i na wireframing používá právě Fireworks, s tím že exportuješ taky do html, ale přeci jen tam chybí ty klikadla a javascripty,.

    KASSARAR: a je to dostačující nástroj?

    mám právě s online nastroje docal špatnou zkušenost, tak se ptám :)
    VIRUS31
    VIRUS31 --- ---
    LUCASITO: axure pro meka.
    LUCASITO
    LUCASITO --- ---
    LUCASITO
    LUCASITO --- ---
    Co používate na wireframing? Axure RP, Pencile? nějakej online tool? papír a tužku?
    fakt by mě zajímalo,. samozřejmě je tu ještě možnost marketingu a to je druhý nejpoužívanější wireframing nástroj na trhu,. Excel,. uff
    QUITE
    QUITE --- ---
    Introducing The 6 + 1 Model For Effective Copywriting (Better Than AIDA!) - Smashing UX Design
    http://uxdesign.smashingmagazine.com/2011/10/11/introducing-6-1-model-for-effective-copywriting/
    QUITE
    QUITE --- ---
    Not Your Parent's Mobile Phone: UX Design Guidelines For Smartphones - Smashing UX Design
    http://uxdesign.smashingmagazine.com/2011/10/06/not-your-parents-mobile-phone-ux-design-guidelines-smartphones/
    ASYD
    ASYD --- ---
    ja bych s dovolenim nakouknul i presto, ze jsem programator ;)
    IKA
    IKA --- ---
    toto je pekne, mozno poznate:

    Little Big Details
    http://littlebigdetails.com/
    QUITE
    QUITE --- ---
    I ♥ wireframes - The ultimate source of inspiration and collection of resources for wireframes
    http://wireframes.tumblr.com/
    QUITE
    QUITE --- ---
    QUITE
    QUITE --- ---
    35 Excellent Wireframing Resources - Smashing Magazine
    http://www.smashingmagazine.com/2009/09/01/35-excellent-wireframing-resources/
    QUITE
    QUITE --- ---
    Jakob Nielsen Biography
    http://www.useit.com/jakob/
    QUITE
    QUITE --- ---
    User experience (UX) is about how a person feels about using a product, system or service. User experience highlights the experiential, affective, meaningful and valuable aspects of human-computer interaction and product ownership, but it also includes a person’s perceptions of the practical aspects such as utility, ease of use and efficiency of the system. User experience is subjective in nature, because it is about an individual’s feelings and thoughts about the system. User experience is dynamic, because it changes over time as the circumstances change.

    User experience - Wikipedia, the free encyclopedia
    http://en.wikipedia.org/wiki/User_experience
    Kliknutím sem můžete změnit nastavení reklam