5 Anti-Piracy Strategies That Screwed Over Regular Gamers | Cracked.com
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"... Less than a year later, they all but ditched SecuROM. And then all the other game companies learned from 2K's mistakes and never used that system again."
"Haha, just kidding. In the same year that 2K dropped SecuROM and ran away screaming, EA picked it right up and used it on their highly anticipated digital penis-monster creator, Spore. The result? Spore became the most pirated game of 2008 in one week."