VITAS:
The game has been put on an indefinite hold as of September 24, 2011, pending the resolution of differences between the Interceptor Entertainment team and Gearbox Software due to ambiguity on whether or not the finished product would actually be allowed to see release. [13]
Schreiber spoke out on the delay in 2013, stating in an interview published in the July issue of the Danish video-game magazine, gameplay, that it was a direct result of Duke Nukem: Forever's disappointing reception. He elaborated, "The problem was that Reloaded, in its then present state, was both a prettier and better game than Forever was. So they [Gearbox] could under no circumstances allow us [Interceptor] to publish it, show it, or do anything at all with it, because it would destroy the sales-opportunities they had left in Forever."[14