Dokud nevypadne nejake ofiko info o novem patchy potazmo sezone, tak to bude slusna okurkova sezona, poslechnul sem si sumarizace od Roba "What Diablo 4 can Improve for Season 4 - PTR Feedback"
https://www.youtube.com/watch?v=87c318vCMHE a "THE MOST BROKEN & OVERPOWERED BUILDS FROM PTR! Season 4 Diablo 4"
https://www.youtube.com/watch?v=9vu7O1Y6qV8 a Wudija "Diablo 4 Season 4 - What Needs to Change"
https://www.youtube.com/watch?v=XEKjktKcSOI Celkem rozume podane oboji, video k tom videt netreba staci audio :-)
tady
https://www.wowhead.com/diablo-4/news/state-of-the-classes-in-diablo-4-a-ptr-deep-dive-338723 pomerne pekna sumarizace. A pak tabulka postelovanych affixu u zbrani
https://www.wowhead.com/diablo-4/news/weapon-implicit-affixes-to-be-adjusted-in-season-4-diablo-4-338680Sem si i poslechnul Dona (
https://www.youtube.com/watch?v=3xxf9QVnlhM) a ten si pochvaluje Life per hit, osobne na ten sem se v PTR uplne vyprdnul, na druhou stranu sem jel plne u barba na Resource per Second, tzn sem kazdy boj zacinal s plnou fury, coz bylo celkem prijemne, ale i tak Life per Hit bude tutovka pro rychle/hodne hitujici buildy doufam ze nekdo udela srovnani Life per Hit vs Undying Aspect, od jakeho objemu hitu a HP se LpH prestane vyplacet, jinak receno vyplati se obetovat jeden slot na aspekt, pripadne co vypadne slozenim LhP a Undying