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    ENDERDiablo 4 - puvodni nejsledovanejsi Diablo klub na NYXu.
    NESS
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    Defense Overhaul: Introducing Toughness
    In an effort to better equalize effective Health across classes and builds, we’re making several changes to the way effective Health interacts with Damage Reduction and how those individual stats are calculated. Our goal is to properly test you defensively as you climb through difficulty tiers, putting more emphasis on gearing your builds towards survivability.

    Armor and Resistances will both become rating systems, with diminishing returns at higher values.
    Armor now reduces all damage taken, both Physical and Non-Physical.
    We’re introducing a new type of Damage Resistance: Physical Damage.
    The Armor and Resistance penalties per Torment Tiers have been removed.
    Skills and Paragon Nodes are being reworked with these changes in mind. Paragon Nodes and Skills that provided various form of Damage Reduction now grant a multiplicative bonus to your armor or all resistances.
    To help you understand your defenses better, we’re adding a new stat called Toughness that represents the total amount of raw damage of each type you can take after considering all damage mitigation sources.

    Toughness is displayed under your character stats beneath Attack Power.
    The Toughness value summarizes your average defense against each damage type, hovering over this value will give a detailed view of how effective your defenses are against each specific damage type.

    Healing Updates
    Potions are changing significantly to make their use more impactful and tactical. These changes go in tandem with the Renown changes next, so keep that in mind when reading these changes.

    Base Potion capacity has been reduced to 4 (regardless of previous Renown progress).
    Potion healing is now an instant, percentage based heal. Using a Potion heals you for 35% of your total Health immediately on use.
    In addition to the Potions you pick up, you’ll also slowly regenerate a Potion every 30 seconds.
    Life on Hit has been improved and re-added as a potential affix.
    We’ve also increased values for Life Regeneration, Life on Kill, Healing %, and made them more readily available.
    Healing Potion upgrades have been removed considering Potions are now a portion of your overall Health.

    Fortify Re-design
    To work in tandem with the changes to Healing and Potions, Fortify is shifting from a type of Damage Reduction to an additional reservoir of Life that’s drained to heal you over time.

    When you now gain Fortify, it will stack up to your Maximum Life. When you have Fortify under Maximum Life, you’ll heal for a percentage of your Maximum Life per second in exchange for an equal amount of Fortify.
    You will be considered Fortified as long as you have any amount of Fortify.
    Specific changes to Skills, Passives, and items related to Fortify are detailed in the 2.5.0 PTR Patch notes found at the bottom of this blog.
    NESS
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    Tempering
    You can now select which specific affix you want to apply to your item from a Tempering Recipe. No longer will you have to have it randomly applied!
    Items can now only have one tempered affix.
    Tempering Charges can be restored indefinitely.

    Masterworking
    Masterworking no longer increases your item’s affix values. Instead, it improves the Quality of an item, which gives a bonus to the base damage, armor, or resistance of an item.
    Items can be Masterworked to a maximum Quality threshold of 20. Each time you Masterwork the item, it adds a random amount of Quality to the item (from 2-5 levels). Once at maximum Quality, you can roll it one last time for a Capstone bonus.
    This Capstone bonus upgrades a random non-greater affix on your item into a Greater Affix. You can then choose to re-roll the Masterworked Greater Affix, without resetting your Masterworking Quality. Re-rolling the current Masterworked Affix will cost Obducite and Neathiron.
    Additionally, we’re increasing the amount of base affixes found on non-unique items from 3 to 4.

    Sanctification is your opportunity to take the ascendant power of the Angels and imbue that into your items.

    Sanctifying your item has the chance to:
    Apply a bonus Legendary power
    Improve an Affix into a Greater Affix
    Add a bonus Affix from a pool of special Sanctification affixes
    Replace an existing Affix with a random Sanctification affix
    Make your item indestructible, preventing it from losing durability
    Sanctifying your item makes it unmodifiable, ending that item’s journey. This should be the last upgrade you make to your item.

    There are a couple different ways to attain this celestial improvement:

    In Pre-torment difficulties, after defeating a Lesser Evil within one of the gamemodes they’ve taken over (such as Helltide) you’ll have a rare chance to sanctify an item at the Heavenly Anvil. If you choose not to use this at the time of invitation, you will not have the option to Sanctify your item again until you receive another divine invitation.
    You can also obtain Heavenly Sigils, which can be used at will to transport you to the Heavenly Forge to undergo Sanctification. These are only needed to Sanctify items at Ancestral quality. These can only be earned in Torment difficulties.
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    The 2.5.0 PTR: What You Need to Know — Diablo IV — Blizzard News
    https://news.blizzard.com/en-us/article/24242857/the-2-5-0-ptr-what-you-need-to-know

    The 2.5.0 Public Test Realm (PTR) for Diablo IV will be available from October 21, 10:30 a.m. PDT to October 28, 11 a.m. PDT, offering you the chance to test upcoming changes and features releasing with the next season for the base game, which revitalizes the way you play on both Eternal and Seasonal Realms.

    + vsechny zmeny
    NESS
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    NESS
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    Pridavaji Azmodana, na Diabla si jeste pockame
    NESS
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    Reworkovane defenze jsou znovu reworknute, jako tech zmen je fakt hodne, muj tip ze to neukocirujou, rozeserou a budou zase reworkovat
    NESS
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    Tempery jsou po jednom, MW se vraci kde byl ale az do 20 tzn 1-20 co zveda jen stat itemu a pak se na zaver da jeden krit co udela GA, pridavaji neco co se jmenuje Sancififaction, co udela nahodny efekt a uzavre predmet, pak uz se tam da dat jen neco do soketu, muze to pridat napr afix nebo neco jako aspekt
    NESS
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    Diablo 4 Season 11 Reveal: Sanctuary Sitdown Interview
    https://www.youtube.com/watch?v=rEoP0wgNgCg
    NESS
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    tldr Andy/Dru/Harb boss farm S10 https://www.reddit.com/r/diablo4/comments/1o65umz/100_greater_boss_belial_farming_loot_analysis/

    Belial Ambushes: 15-20% chance
    Legendary Runes: 10% chance
    Mythic drop: 3-5% chance
    Chaos Drop: 5% chance
    Mythics/hr (boss kill time only): ~3
    Legendary runes/hr (boss kill time only): ~12
    Chaos Uniques/hr (boss kill time only): ~5
    Using Kurast Undercity Tributes of Titans and assuming ~2 minute runs, you can expect to farm ~30 Greater Boss summons per hour.
    NESS
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    Osobne bych stridal hodry a heltide, obcas doplnene podle toho kde je zrovna whisp
    NESS
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    Jelikoz jsi stale mimo chart tak je to dost jedno, nevic expu mas v pite, ale na 130 lvl je to uplne jedno, expy mas defakto vsude pokud jsi na T4, tak bych to tak do 200-250 lvl vubec neresil jestli hlt nebo nm

    BLEMTA
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    Ahoj, jsem teď paragon level 130 a přijde mi, že levelní jde docela pomalu.
    Co je teď nejlepší na levelení prosim? Na co se zaměřit? Předem díky za odpověď.
    NESS
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    MIHALS: Jasny HC, hraju kazdou sezonu a zbytky mi po skonceni sezony padaji do etheru, ted uz jsem zase na 250lvl :-) Trikatu#2700
    MIHALS
    MIHALS --- ---
    NESS: to si ho radši nechám a budu se na něj koukat 😁...no ta NAGU runa by se mi hodila, to bys byl hodnej ale já hraju HC a tam věčně nikdo není
    NESS
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    MIHALS: se prihlas ve hre, v eteru bych jich mel mit hodne. Matku bych bez vycitek rozlozil, neznam build ktery by ji hral :-)
    MIHALS
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    nebo Goldy, ty se hodí MW černou díru :-))
    MIHALS
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    chjoo, nakonec Mothers :/ ...tak kdyby někdo chtěl, vyměním za Nagu runu a třeba pár průtahů Pitou 50+, ale sháním tu runu hlavně, HC Eternal

    MIHALS
    MIHALS --- ---
    chvilka napětí (prosím, ať je to TalRasha :-))

    NESS
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    Jinak je podle me dost mala sance ze chaos armory ( i pres velky ohlas) zustanou po tenhle sezone ve hre, pac to podkopava pred minulou sezonu reworkovane bosse, jedina sance je chaos armory nejak naroubovat na bose a na to uprime blizz nema napady a ani kapacitu, kdyz ted budou reworkovat mw a tempery, jedina sance je ze misto nekonecneho reworku zacnou work ale to asi nehrozi :-) K tehle uvaze me vede to ze se mi hromadi boss matro a to vcetne husku (toho uz mam i na HC100+), pritom jedina motivace proc delat bosse je gold (prodej unikatek) coz je dost slaba motivace :-) kazdy build kde jde pouzit chaoska nemam sebemensi potrebu pouzivat normalni unikatky
    NESS
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    //Tak schalne kolik casu z toho zase zabere nadhodit audio, ctvrtek v 8 vecer, je tam i nejaky twitch drop

    We’re dialing up the heat in the next Sanctuary Sitdown! In anticipation of the upcoming 2.5.0 update and PTR (Public Test Realm), we’re sitting down with Rhykker to talk all the details coming with this content update.

    On October 16, at 11 a.m. PDT, join Aislyn Hall, Owen Leach, Art Peshkov, where they’ll be talking all things Diablo IV. For this Sanctuary Sitdown, we’re shaking up the format. First, you’ll watch Rhykker discuss the upcoming update with the developers. Following this discussion, there’ll be a live Q&A segment in the Sanctuary Discord where we’ll answer your questions.

    Join the Next Sanctuary Sitdown — Diablo IV — Blizzard News
    https://news.blizzard.com/en-us/article/24240393/join-the-next-sanctuary-sitdown
    NESS
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    Fakt existuje :-)

    NESS
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    Ubery jdou vygemblit pres oboly, neni to odvozene tim co tocis, ale random, jel sem hulky a vypadla mi andy vizas
    NESS
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    Par postrehu k nastenkam, na udelani nastenky pres svitky staci zakladni sezoni kvest, dojit na pobrezi - uzavrit riftu, dojit k nastence - pokecat a hotovo. Pak je mozne pres svity udelat celou nastenku az k sparce (pak smazat/ zalozit novy char) . Samotne kesky jde rovnou otevrit s 2 lvl charem, na matro kesky to nema vliv, je tam nekolik kesek ze kterych pada ekvip (vcetne stou se sparkou), pokud z toho padne ancestr, je to vzdy pro 60lvl (jedno kdo to otevre), pokud z toho padne unikatka jejim level je podle toho jaky char ji otevre, tzn jde dostat klasove nebo genericke unikatky pro 2 lvl, tzn Godslayer Crown s +4HP a podob. Chaos unikatky jsou ancestr, vetsinou padnou pro lvl 60 ale muze se stat ze budou mit minimal level podle levlu postavu, jen sem neprisel na klic podle ktereho se to ridi, ale je to zabavne si vylevlit postavu s endgame ekvipem. Kesky jdou otevirat cross klasove, jen jedna keska z cele nastenky je klasove definovana, zbytek je jedno.

    Zkousel sem porovnat rychlost levleni warpu na svitky a nejlepe vypada hlt, nm je rychlejsi, ale v hlt se toho deje mnohem vic naraz, je tam vic repuace, je tam vic monster, jsou tam whispery, je tam boss matro.

    Teoreticky jde za jednu hlt (55minut) udelat jednu nastenku, jen je to docela honka, defakto se skace od rifty k rifte, podle konkretni mapy je dobre vedet kde se rifty spawnujou a tam se tocit, kdyz se mapa vycerpa pomuze mapu vystridat, nebo jeste lepe odskocit do mesta a tim mapu resetnout.
    Zakladem je hlidat warp bonus, pac stejne jako v mn se v jednom okamziku urodi 1.6k-2k warpu a o ten prijit nechces, nejlepsi sou rifty s warpem, reputaci a chaos unikatkama, pravdepodobne bis je ta s uberou ale tu sem nepotkal, na tom zda to je magic/rare/lege, tak uplne nezalezi, naopak radeji magic s warpem/reutaci nez lege s nm klicem nebo expama
    NESS
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    Test jesli je bruteforcem udelat za 2x hlt ubera je odpoved skoro, zacinam sem s obojim na 0+-

    BARTUC
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    NESS: Ja mam prachu, uz se blizim 1,5b, protoze mi porad nepada ta spravna chaoska :-D
    NESS
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    Death trap roguna Pit100 za 45 sec

    #1 - FASTEST T100 EVER - Death Trap "T100 Destroyer" Rogue Diablo 4 Season 10 V2.4.1 Infernal Chaos
    https://www.youtube.com/watch?v=f_vCb5XGW_4
    NESS
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    MAESTRO_007: No slibem nezarmoutis, to ze se "podivaji" na Masterworking/Tempering uz padlo u minuleho PTR (a lidi si na to stezujou od uvedeni v dubnu 2024 :-), kdyz i v PTR s neomezenyma zdrojema nejsem schopny udelat pozadovany MW tak je asi neco spatne.

    Dojeli sme s Bartuc SC a i HC tuhle sezonu a verdikt za me je ze chaos armor super, jen bohuzel je to jen dalsi vrstva randomu, cele hre citelne schazi opravdovy target farming, ball sorcka ma na 3 sloty 3 chaosky a bez moznosti si rict co vlastne farmis jsi nekde na urovni MW, jen tocis a doufas ze to tam jednou padne. Problem run je stejny, nepadaj, ubery tak jen pres kesky (a nastenky), kde zase tocis a doufas. Normalni unikatky taky rozhodili kdy u bossu je jen polovina urceneho dropu, druhou polovinu maji vsichni random, pokud to chces v ancestru, tak jen tocis a doufas, podil ancestru u boss dropu je zoufalej, tak 1-3 na cely invent, Belilal to ma lepsi ale zase ma slozitejsi matro.

    Uzke hrdlo sem nikde nezaznamenal, jedine co je trvalej nedostatek jsou prachy a to jen diky MW (a enchantu), ktery je schopny pohltit neomezene mnosztvi goldu.

    Co maji stale neresene je lagovani u WB, kdyz se tam sejde mnozi efektove (ktery se urcite sejdou pokud nejedes solo) tak z toho udelaji slideshow
    MAESTRO_007
    MAESTRO_007 --- ---
    NESS: neumím a nechci ten X používat, ale mohlo by tě to potěšit :D

    Adam Fletcher včera psal
    Patch 2.4.1 hits tomorrow morning. (Cali/Pacific Time)

    In the coming weeks, we will begin highlighting PTR changes coming very soon. A bit earlier than normal as there is a lot of big items to cover including Masterworking/Tempering changes, Combat & Renown updates + more!
    NESS
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    filthierich
    Community Manager
    12h

    Aspect of Wildrage has been enabled as of patch 2.4.1. Thank you all for your patience!

    Aspect of Wildrage Temporarily Disabled *Updated and Resolved - #4 by filthierich - Console Discussion - Diablo IV Forums
    https://us.forums.blizzard.com/en/d4/t/aspect-of-wildrage-temporarily-disabled-updated-and-resolved/232033/4
    NESS
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    schrodinger WB, lagovani dosahlo takove urovne ze nevis kde jsi ani jestli jeste zijes, pro HC uplne idealni
    Kliknutím sem můžete změnit nastavení reklam