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    BUBBLEGENERATIVE VISUALS, ART & DESIGN
    NT3
    NT3 --- ---
    ad > http://www.evolution-of-genius.de/gallery

    Dalsi galerka skriptovanych 3D objektu

    myslim, ze nepouziva zadny explicitni skript, je to jenom trochu hrani si s TOPMODem, www.topmod3d.org, takze pouze implementovane skripty, porad dokola to same
    BUBBLE
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    Michaella Janse van Vuuren

    http://www.behance.net/michaella

    ALERT
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    nervous system
    http://www.n-e-r-v-o-u-s.com/


    a nas (s Marketkou) jeden jednoduchej delaunay http://zbynek.org/?p=73
    ALERT
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    BUBBLE: tj ale tragedy..
    BUBBLE
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    Tomas Saraceno – galaxies forming along filaments, like droplets along the strands of a spider's web

    http://www.designboom.com/weblog/cat/10/view/6653/tomas-saraceno-at-venice-art-biennale-09.html

    saraceno's interest in architectural projects is part of the artist's ongoing fascination
    with utopian theories and astronomical constellations. his conception of what constitutes
    an architectural structure is admirably broad, and his new installation examines how
    the black widow's gossamer filaments are able to suspend extreme weights through
    the use of complex geometry.


    BUBBLE
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    Audio Waveform Jewelry

    http://www.synthgear.com/2009/music-misc/audio-waveform-jewelry/

    Sakurako Shimizu is a Japanese artist, curator and designer of conceptual jewelry based in Brooklyn, NY.

    Sakurako has created a line of jewelry that integrates audio waveforms into the pieces via laser etching and calls it the Waveform Series. The really cool thing about them is that the waveforms are made from actual recordings such as yawns, church bells, giggles and someone saying “I do” (of course this one is for the wedding bands).


    BUBBLE
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    http://englishrussia.com/?p=2059

    This Russian guy is fond of making photos of the ’slime molds’ - micro mushrooms that grow on the plants.

    prapodivne formace .]

    BUBBLE
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    trojdílná přednáška – Marius Watz

    Marius Watz on the "Visual instruments: Coding for visual performance" workshop. His background, and a little about software aesthetics.

    http://vimeo.com/422579
    BUBBLE
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    Reuben Heyday Margolin

    Analog generative art :) Fakt hustej typek.

    Video:
    http://www.youtube.com/watch?v=dehXioMIKg0

    http://www.reubenmargolin.com/

    BUBBLE
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    http://www.evolution-of-genius.de/gallery

    Dalsi galerka skriptovanych 3D objektu

    BUBBLE
    BUBBLE --- ---
    *Tak jsem dal nejak dokupy nastenku s linkama na ruzny relevantni informace. Komu tam neco chybi necht hazi linky do diskuse a ja budu prubezne doplnovat.

    ALERT
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    BUBBLE: zadnej problem, jen at se umelci kouknou, co se dela i v arch.) staci, kdyz od nich budes vybirat novejsi veci :D
    BUBBLE
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    ALERT: sry no, vetsinou se snazim neprekrejvat, ale asi to uplne neuhlidam .)
    ALERT
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    tak ted uz se nam to trochu dupluje ;)
    BUBBLE
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    MATSYS – P_Wall

    http://www.materialsystems.org/?page_id=215

    This project investigates the self-organization of two materials, plaster and elastic fabric, to produce evocative visual and acoustic effects.



    //tomu rikam tlusta zed :)
    BUBBLE
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    MARC FORNES

    http://www.theverymany.net/

    Marc Fornes, Architect DPLG, is the founder of THEVERYMANY, www.theverymany.net, a design studio and collaborative research forum engaging the field of architecture via encoded and explicit processes.

    BUBBLE
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    http://scriptedbypurpose.wordpress.com/

    “explicit and encoded processes within design” an exhibition at the FUEL Collection in Philadelphia curated by Marc Fornes (theverymany) and Skylar Tibbits (Sjet)

    “scriptedbypurpose”- the invited section of the show – will cluster a selection of 20 young offices, research groups, and individuals emerging within the field…

    scriptedbypurpose will regroup a collection of different computational languages (AutoLisp, Rhinoscripting, MEL, Maxscript, Processing, ActionScript, Java, etc…) compiled towards varying interests and outputs (digital art, design tools, form finding, optimization, problem solving, digital fabrication, etc…)


    ALERT
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    BUBBLE: to ted trenuju a jsem uplne FF+F-F+FF-F :D
    BUBBLE
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    ALERT: skoda ze to neni v pohybu... .)
    ALERT
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    awesome! Ecosystem simulation in Houdini
    http://www.highend3d.com/articles/references/28-1.html
    Kliknutím sem můžete změnit nastavení reklam