Night Hound.......= Stealth Assassin
Swiftblade........= Juggernaut (healing ward replaced with single target version of Axe's counterattack)
Magebane..........= Anti-Mage
Moon Queen........= Moon Rider(Luna)
Wildsoul..........= Lone Druid(Syllabear)
Intelligence (5+2)
Blacksmith...-....= Ogre Magi
Thunderbringer....= Lord of Olympia(Zeus)
Pollywog priest...= Rhasta
Pyromancer........= Slayer(Lina Inverse)
Tempest...........= Enigma
Strength (7+1)
Armadon...........= Bristleback
Behemoth..........= Earthshaker
Hammerstorm.......= Rogue Knight(Sven)
Jereziah.........~= Omniknight (passive slow aura changed to passive slow similar to admirals passive)
Legionnaire.......= Axe
Pebbles..........~= Stone Giant(Tiny) (stun passive no longer stuns, but reduces debuff time)
Keeper of Forest ~= Treant Protector (armor/regen buff replaced with pick up tree, eyes no longer truesight, but heals nearby units)
New heroes (4)
Scout.............1. Vanish (similar to bounty hunter WW, except increases movespeed by 10%/20%/30%/40%)
..................2. Place Electric Eye (sees invis)
..................3. 2x crit passive + evade (similar to bounty hunter passive)
..................4. Ulti: Replica of Sniper ulti
Nymphora..........1. AoE - heal+dmg (360heal/dmg? on lvl 4)
..................2. Next cast cost 0 mana (active buff)
..................3. Stun in a line (+ increased atk speed buff depending on amount of units hit)
..................4. Ulti: Mass TP anywhere (0/1/2 heroes)
Zephyr(Owlman)....1. Leap, damage in a line + moves enemy slightly
..................2. Cyclones on creepkill, heals self when consumed
..................3. Increased evasion+chance to return ranged dmg. (active)
..................4. Ulti: AoE - Increase team movespeed, reduce enemy move speed
Predator..........1. Venomous leap (DoT+slow+leap)
..................2. Centaur's damage self + enemy
..................3. Naix' selfheal + dmg
..................4. Ulti: Decrease enemy armor (AoE) + increase own attackspeed
Hellbourne (21)
Agility (4+3)
Chronos...........= Faceless Void
Slither...........= Venomancer
Blood Hunter......= Bloodseeker
Soulstealer.......= Shadow Fiend
Intelligence (6+1)
Defiler...........= Death Prophet(Krobelus)
Glacius...........= Crystal Maiden (frostbite spell now stuns/silences)
Hellbringer......~= Warlock (different DoT + "damage sharing" spell heals self + slow not channeling & AoE)
Demented Shaman...= Shadow Priest
Voodoo Jester....~= Witch Doctor (AoE heal replaced with Warlock's single target HoT/DoT)
Torturer.........~= Tormented Soul(Leshrac) (Lightning replaced by nuke that pulls units together)
Strength (5+2)
Accursed..........= Lord of Avernus(Abaddon)
Devourer..........= Butcher(Pudge)
Pharaoh...........= Clockwerk Goblin
Pestilence........= Slithereen Guard(Slardar)
Warbeast..........= Lycanthrope
New heroes (6)
Arachna...........1. Slow attack similar to Drow's frost arrows
..................2. Increase resistance to magic+remove debuffs (active)
..................3. Ranged damage increase aura (28% on lvl 4)
..................4. Ulti: Throw spider on enemy that deals moderate physical damage for 3,4,5(?) seconds
Madman............1. Instant invis (almost no fade time), increases movespeed by 10%/20%/30%/40%
..................2. Reduce attack damage and armor (similar to vengeful's spell)
..................3. Chance to 2x crit
..................4. Ulti: Berserk (same as Troll Warlord's ulti)
Dark Lady.........1. Increase damage dealt for X seconds + silences opponent when hit (active selfbuff)
..................2. Nuke that slows the enemy (275dmg? on lvl 4)
..................3. Leap that does the equivalent of 1 hit on each unit in a line
..................4. Ulti: Reduces all enemy heroes sight range + removes shared vision between all enemy heroes
Puppet Master.....1. Hold enemy with strings for up to 5.25(?) secs, reduces mobility
..................2. Force target unit to attack closest unit (friend/foe doesn't matter)
..................3. Every 5th attack deals upto 200% more dmg. + passive dmg. increase
..................4. Ulti: Creates a puppet linked to an enemy and takes up to 200% extra damage from hits.
Electrician.......1. Similar to Rhasta grip
..................2. Mana shield, similar to Gorgon/Medusa's mana shield, but better/stronger
..................3. Steal mana from nearby enemies (AoE)
..................4. Ulti: Slow target enemy + remove buffs (similar to purge) / Increase speed of target friendly + remove debuffs
Kraken............1. Same as tidehunter nuke
..................2. Charge (knocks aside enemies + deals damage)
..................3. Tides' splash passive
..................4. Ulti: Creates 2 whirlpools, one at target location and one on self, after ~4 seconds anyone near either will be TP'd to targeted location