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    SUMIDayZ Standalone/Mod Tactically Significant Carps




    https://discord.gg/Zu7Y4wk


    Krevní transfůze a náměry:
    krev krev


    DayZ SA Feedback
    http://feedback.dayzgame.com/

    DayZ Chernarus+ Standalone Map
    https://www.izurvive.com


    Poetické čtvrtky jsou sponzorovány:
    pipsi
     

    rozbalit záhlaví
    ZOMBO
    ZOMBO --- ---
    BLACKOUT: Dej si zarážku do klávesnice a makej mezi přechodama;)
    BLACKOUT
    BLACKOUT --- ---
    ZOMBO: Clovek musi makat na modeloch a oni vydaju update ... vidim to na 48 hodin bez spanku ...
    ZOMBO
    ZOMBO --- ---
    Kdybych si to včera nepřipravil…

    0.50

    PŘEDMĚTY
    - winchestrovka Repeater
    - opakovací brokovnice MP-133
    - pistole Derringer
    - útočná puška AK-74 a kompaktní verze AKS-74U
    - náboje ráže 5,45×39 mm
    - palice
    - boxer
    - batoh SPOSN Tortilla (24 míst)
    - nepromokavý batoh (28 míst)
    - dálkoměr
    - hřející polštářek
    - sada šperháků
    - šití na opravu kůže
    - drát
    - helma na skate
    - svářečská kukla
    - zásahové kalhoty a přilba pro hasiče
    - past na menší ryby: plastová láhev + nůž/mačeta
    - pytlácké oko: drát + klacek
    - dusíkaté vápno (hnojivo)
    - rajčatová semena

    POSTAVA / FUNKCE
    - nové animace: sprint, držení pistole v jedné ruce, rozlomení svítící tyčinky, ždímání oblečení, odjištění granátu
    - šitím zastavíte krvácení
    - riziko infekce při zranění
    - postava se může utopit
    - hráč může být spoután v bezvědomí
    - předměty v promokavém batohu navlhnou
    - opotřebení bot
    - využití izolační pásky k výrobě dlahy nebo nouzové opravě věcí
    - zamykání/odemykání dveří sadou šperháků
    - zamčené dveře jdou vyrazit zbraní i pěstmi
    - pěstování rajčat ve skleníku
    - v kurníku se dá najít peří přes nabídku „Search for feathers“
    - na pláži se dají najít kameny přes nabídku „Search for stones“

    SVĚT / BALANCOVÁNÍ
    - město Novaja Petrovka a okolí, vesnice Belaja Polana, Svergino, Topolniki a přístav Berežki
    - unikátní místa: důl Kamensk, vojenská základna nad Severogradem, hrad ve Sverginu a navrácená přehrada Pobeda
    - civilní letiště v Krasnu: odbavovací hala a řídící středisko s hangárem
    - přidání dalších stánků s občerstvením
    - dvoupatrový rohový hostinec má dveře
    - nový zombík-poustevník
    - nové modely zvířat: slepice a koza
    - čas serveru má vliv na venkovní teplotu

    Stav: ONLINE (1,2 GB)
    RUDOLF
    RUDOLF --- ---
    Be aware - this months update will have fluctuating server perf - However this build has some great security fixes and prototype features
    RUDOLF
    RUDOLF --- ---
    ZOMBO: jen výběr..

    -New village "Belaya Polana"
    -New town "Novaya Petrovka" + surroundings
    -New village "Topolniki"
    -New village "Svergino"
    -New village "Berezhki"

    Locations:

    -New Kamensk mine
    -New Military Base near Severohrad
    -New Svergino castle
    -New "Pobeda dam"
    -Krasnostav Airfield now has a new Hangar and Office
    -Others:
    -Food and News Stands has been added
    -Bug fixing
    -Map optimization
    -Barrels was removed from map


    -Visor for gorka helmet now shows bandanas/balaclavas
    -Breaking from restraints is now done through repeated alternated pressing of A and D keys

    Known Issues:

    -Items do not update their state properly (durability/wet). Moving them, or relogging will refresh.
    -Server crash
    -Performance deteroriation
    REDSNAKE
    REDSNAKE --- ---
    RUDOLF: ok, dík.
    RUDOLF
    RUDOLF --- ---
    REDSNAKE: exp/stable klient je teď ten samý.. prostě tomu dej hodinu
    REDSNAKE
    REDSNAKE --- ---
    já tomu přestávám nějak rozumět, už mi nejede ani 0.50
    RUDOLF
    RUDOLF --- ---
    The versions on both experimental and stable are now same. Please validate your data and you should be able to update the client #dayzupdate
    ZOMBO
    ZOMBO --- ---
    Changelog Stable - 0.50.125369 - Announcements & Information - DayZ Forums
    http://forums.dayzgame.com/index.php?%2Ftopic%2F214482-changelog-stable-050125369%2F
    RUDOLF
    RUDOLF --- ---
    evžen většinou oznámí konec maintenance..
    REDSNAKE
    REDSNAKE --- ---
    RUDOLF: Tak to si jdu radši opět stáhnout 50 a zkoušet to...
    RUDOLF
    RUDOLF --- ---
    REDSNAKE: počkej hoďku/dvě.. provideři aktualizujou servery..
    REDSNAKE
    REDSNAKE --- ---
    Můžete prosím někdo zkusit ty servery? Původně jsem si chtěl zahrát .50, ale je hrozný problém se vůbec někam dostat, protože jsou plné a většina jich stejně je offline (proč je kurfa dlouhodobě problém udržet ty servery online, proč to nehlídá nějaký script nebo kýho šlaka? Z toho fakt jen získávám pocit, že hráči jsou vývojářům u prdele)

    Tak jsem stáhl zpátky 0,49 a ta už pro jistotu nenajde servery, ukazuje jen 0.50 na které se pochopitelně nejde připojit.
    RUDOLF
    RUDOLF --- ---
    REDSNAKE
    REDSNAKE --- ---
    stable servery nejedou?
    NAGASAWA
    NAGASAWA --- ---
    DUBAS_: Jdete do toho panove. s clankem z Kotaku a fotkama na imguru je to jasnej win.
    DUBAS_
    DUBAS_ --- ---
    DUBAS_: naga je cas lidem pripomenou a bisce fotky z roudtripu po chrenorusi treba vyhrajes server
    HNIZDO
    HNIZDO --- ---
    DUBAS_: ze pravidla silnicniho provozu? znam jen jedno: Ural jede furt.
    DUBAS_
    DUBAS_ --- ---
    horka zprava ze steamu

    As 0.50 is pushed to stable branch today, it is important that survivors understand a few key points about this latest update in the DayZ development cycle. 0.50 and features specific to this update, as are as always - very early prototypes. While we do iterate weekly on experimental branch servers for both functional, and gameplay reasons many systems behave very differently when exposed to the much larger audiences on stable branch. Additionally, as we blaze ahead towards our end of year goals we will see performance server side bounce back and forth. We here on the DayZ development team endeavor to finish off the year with not only the additional features mentioned in last weeks status report, but with a healthy and steady server performance rate.

    As always, please use the feedback tracker when reporting issues and make sure to work with your game server provider's support if you are a DayZ server operator.



    That said, lets revisit last weeks comments regarding changes to how project updates and development info on DayZ is communicated to the Early Access survivors.
    As mentioned last week, we will be rolling out some changes to the DayZ.com website:

    Project Calendar
    Experimental & Stable branch updates
    Dev Streams
    Maintenance
    Status Reports
    Events
    Dev Hub will be moved to the landing page of DayZ.com to allow easier access to the latest news and updates about the development of DayZ
    Server Status widget/block - (This displays the current status of Stable and Experimental branches eg: Online / Offline)
    In addition to the changes to DayZ.com - we will be reapproaching how we handle the dev streams. We will continue with the dev team play sessions - however we will replace the alternating week play session / Q&A frequency with a dev blog / commentary style video that covers the teams commentary on the previous play session as well as discusses and shows things upcoming to experimental branch.
    As we roll these changes to DayZ.com and our dev streams / blogs out we will as always engage the community for feedback at the official DayZ.com forums.

    Lastly, as many may be aware - our game server partners recently started rolling out support for the renting of private shard servers on stable branch. To celebrate this, and coincide with the upcoming Christmas holiday we are looking for the best / strongest / most epic / generally most awesome communities.
    Do you have a DayZ squad, clan, server community, or otherwise group of rag tag survivors? We want to hear about it, and you. Tell us your tale at support@dayzgame.com and the top three entries by December 1st will win free server hosting for their group for a year from Multiplay Game Servers, as well as the option of private shards (also free) to go with it.

    (Subject: DayZ: Private Shard contest)

    Winners will be announced December 3rd in that weeks status report. - Brian Hicks / Lead Producer


    Peter / Lead Game Designer


    "With the delay of releasing stable version caused by crashes last week we entered a data freeze mode thus not many new things went into the experimental - mostly safe fixes or tweaks from our side. However work didn't stopped for the team.

    Currently we are working on enhancement of horticulture with fertilisers and protection against pests. Cooking is being prepared for refactoring and at the end gas cooker and fireplace will offer similar possibilities. Apart from that there are ongoing discussions about construction (base building), zombies AI, inventory and other aspects of the game.

    Vehicles.

    As nearly everyone is looking forward to them so I would like to disclose the current status of them a little. Vehicles implementation in the engine itself like handling, physics and other parts was completely written from scratch. We (design) finally got our hands on them as the programmers finished their work on basic needs and they will continue further with their work in parallel with ours. So far we have a driveable V3S with basic configuration in game along with some basic controls and our main focus now is to bring the initial implementation to the public as soon as possible. Of course as it will be just basic stuff for now I would like to point out that it will be not wise to await advanced features like complete repairing with full controls, all parts, upgrading, mounting points, shooting from vehicles and such. All this and much more will be ongoing iterative process like with everything and it will take a while to reach the final implementation so bear with us.

    Meanwhile you can refresh your knowledge of traffic rules... see you in Chernarus folks!"
    HNIZDO
    HNIZDO --- ---
    SVORO: heh, dva roky.... vzadu dole je mozna jeste vercajk tech matlaku, co staveli barak...
    Kliknutím sem můžete změnit nastavení reklam