2015
First Quarter
Basic vehicles
Advanced loot distribution
New renderer
New Infected AI
Basic stealth system (infected and animals)
Diseases
Improved cooking and horticulture
Advanced anti-hack system (Dynamic BattlEye)
Second Quarter
Advanced vehicles (repair and modifications)
Advanced animals (life cycle, group behaviour)
Player statistics (DayZ.com/DayZ API)
New UI
Player stamina
Dynamic events
World containers (Chests, Fridges, etc)
New physics system
Third Quarter
Traps
Barricading
Character life span + soft skills
Animal predators + birds
Aerial transport
Console prototype
Advanced communication
Fourth Quarter
Animal companions
Steam community integration (Steamworks)
Construction (base building)
Beta version