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    SUMIDayZ Standalone/Mod Tactically Significant Carps
    RUDOLF
    RUDOLF --- ---
    Modding didn't really have complete freedom with DayZ Mod - With Enforce script we're allowing much more low level access to the base game and engine. As far as curating the Steam Workshop, obviously we'll have to keep an eye out for anything sketchy - but past that I have no intent to do any more than that.
    ZOMBO
    ZOMBO --- ---
    RUDOLF: a brokovka

    DayZ - Development W.I.P. - Reloading/Chambering Changes 2
    https://www.youtube.com/watch?v=kns91U2LZfA
    RUDOLF
    RUDOLF --- ---
    DayZ - Development W.I.P. - Reloading/Chambering Changes 1
    https://www.youtube.com/watch?v=5XQiQXPK_M0
    ZOMBO
    ZOMBO --- ---
    Red 9 / Mauser C96 Guide | DayZ Standalone
    https://www.youtube.com/watch?v=P9A9kqYRHjE
    RUDOLF
    RUDOLF --- ---
    RUDOLF
    RUDOLF --- ---






    RUDOLF
    RUDOLF --- ---
    DayZ Standalone: Hacks are getting out of hand.
    https://www.youtube.com/watch?v=eAny4X5oYDk&feature=share
    RUDOLF
    RUDOLF --- ---
    Status Report - 12 Nov 2015 | DayZ | Official website
    https://dayz.com/blog/status-report-12-nov-2015

    nejzajímavější asi:

    Animation System / Player Controller

    The animation system and new player controller both are major elements of DayZ's engine that are in progress. The new actions done in Enforce Script can not enter experimental testing until the animation system fully supports all the necessary functions from the legacy animation system. I know I've gone on, and on about the total rewrite of actions in game being a massive change to how DayZ plays - and I hate to sound like a broken record. HOWEVER - I personally cannot state this enough. The change from the clunky old fashioned method used by DayZ, DayZ Mod, Arma 3, Arma 2, and so on to a new and more dynamic system will change a hell of a lot more than how you eat a bag of rice, or pick apples. I genuinely believe this will be one of the most massive changes to DayZ gameplay and completely redefine how the title is experienced.

    That said - while we're all desperate to see this in the hands of consumers before the holiday break - A more reliable estimate (playing it safe and assuming we'll encounter critical bugs and blockers once this is merged into the main testing branch) would be to expect it early in the beginning of the new year.
    RUDOLF
    RUDOLF --- ---
    we can see fog improved with proper height base.

    RUDOLF
    RUDOLF --- ---
    testy s dešťem na novým renderingu

    We have some screenshots from debug that we can discuss in a little more detail as well. (Please take care to understand these are from debug machines - and are thus running lower resolutions/over all configurations and are meant to display technical tests)



    RUDOLF
    RUDOLF --- ---
    SPINGEE: Je tam ještě drobnost, že zatížený server zpomaluje běh klienta. Nový ui to má možná vytvořený asynchroně či jinak a pak běží i klient lépe. Ale jako to je velký imho.

    S těma cheaterama nesouhlasím, vymítit je nejde, ale efektivně s nima bojovat jde a daří se to.
    DESTROYER
    DESTROYER --- ---
    -newui Zveda FPS dost razantne (odhadem 30%), ale to UI jako takovy je zatim strasny..
    SPINGEE
    SPINGEE --- ---
    REDSNAKE:
    ZOMBO: ja rikam ze by meli a pocitam ze nakonec i udelaj , pocitat tohle na clientu s okamzitou reakci i pocitanim kolize, hackry stejne nikdy nevymitej
    ZOMBO
    ZOMBO --- ---
    REDSNAKE: Je to tak, serverem.
    REDSNAKE
    REDSNAKE --- ---
    než budu nařčen, že zas jen hejtuju, fakt ze zájmu se ptám - čím je způsobeno, že překročení překážky funguje někdy až na poněkolikáté a to samé hotbar s číslama? To je dáno odezvou serveru?
    ZOMBO
    ZOMBO --- ---
    Currently we have started to work on the wounded animations for player character. The poses on the image represent a broken arm. I think a splint might be useful!



    Trello
    https://trello.com/c/ini3cYgj/81-injured-poses
    ZOMBO
    ZOMBO --- ---
    RUDOLF: SPINGEE:

    Dayz Standalone .59 Experimental & The New User Interface
    https://www.youtube.com/watch?v=fiBGj9q7mPA
    RUDOLF
    RUDOLF --- ---
    SPINGEE: jj, ten nárůst je od .59 větší. Ale i předtím se to chovalo lépe.
    ZOMBO
    ZOMBO --- ---
    M249 Para - a true LMG with a beast of a box mag. It fires 5.56x45mm rounds at 800 rounds/m but its quite bulky and heavy. Not really something you want to rambo around on your own but its a great squad support weapon and before you get your panties in a bunch because its not a PK...just be patient ;)

    Trello
    https://trello.com/c/Yzq5pNSS/53-weapon-related-art




    ZOMBO pls!
    ZOMBO
    ZOMBO --- ---
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