The Long Dark -- Sandbox Alpha -- v.127 Changelist
* Reduced % chance of Fluffy spawning in the Dam.
* Fluffy will no longer respawn in the Dam after X days.
* Wolf population has been modified to reduce overall density.
* Wolves will show more interest in the player and be "drawn" to them based on behaviour.
* There is now a chance that a Wolf will Flee when it detects the player at a distance (vs. going straight into Stalking behaviour).
* Fixed bug where Wolves would sometimes ignore lit Flares. Lit Flares should now provide significant deterrent to Wolf attacks.
* Fixed bug where Wolves would ignore Campfires. Campfires should now provide almost certain deterrent to Wolf attacks.
* It is now easier to "break" the Wolf Stalking behaviour by gaining distance from them.
* Dropped decoys are now more effective at slowing down Stalking wolves.
* Reduced initial damage inflicted during Wolf struggle.
* Reduced range of player damage inflicted during "light" Struggle attack.
* Increased effectiveness of full-strength Struggle attack.
* Reduced chance of contracting Food Poisoning for all Food Items.
* Reduced chance of contracting Dysentery from Non-Potable water sources.
* Reduced Calorie costs for all activities.
* Reduced Clothing Condition decay rates when indoors.
* Reduced per/day Starvation damage.
* First-pass fixes to Hunger.
* Improved HUD and Survival Panel prompts around First Aid events (i.e. Afflictions).
* General art fixes.
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