Hotfix
https://aw.my.com/us/news/general/maintenance-hotfix-0121693 pro zhnilaky seznam :)
LIST OF UPDATE 0.12.1693 CHANGES
Temporarily removed the PvE mission "Cavalry" from the mission pool due to a critical issue
Fixed the issue with Artillery vehicles firing too fast due to incorrect stacking of crew bonuses
Fixed the issues with vehicle textures (certain non-ICE vehicle model textures were influencenced by the ICE tank implementation and their textures displayed incorrectly)
Fixed the critical performance drops on multiple maps that appeared in Update 0.12
Fixed the bug where the composition modifiers of ERA were significantly increasing effective armor thickness vs. kinetic rounds
Fixed the issue where AI artillery in PvE was shooting even at players who were not spotted yet by the enemy
Fixed a bug that prevented the mini-client from launching
Fixed the bug where a player who left the battle prematurely was not properly penalized
Fixed the bug where incorrect resolutions would sometimes appear in the resolution window
Adjusted some of the camouflage changes introduced by Update 0.12: the excessive camouflage penalty for firing ATGM's was reduced by 50 percent for gun-launched missiles and for 75 percent for missiles launched by other means
Each class now has specific penalty multipliers - as a result, the penalties for tank destroyers will be smaller than for (for example) main battle tanks
Fixed several UI issues (Battalion window, loader name on the XM800T AFV not displaying correctly, certain Battle-Hardened status messages)
Fixed the bug where the 3VOF81 shell was not displayed as "best ammunition" on the Gvozdika ammunition loading screen
Removed the telephone number from the pipeline textures in the Quarterback PvE mission
Fixed the Maximum Kill database number (for Dossier Userbar purposes)
Fixed the bug where it is impossible to leave custom battle if the player reconnects to it after a crash
Fixed the bug where the Mission (PvE) button did not work after finishing the Tutorial mission (Royalty)