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    ENDERDiablo 4 - puvodni nejsledovanejsi Diablo klub na NYXu.

    Vitejte v původním a nejsledovanějším DIABLO klubu na NYXu.

    Naši veteráni Vám jistě poradí nejlépe!


    discord.gg/k2489PfTN6

    rozbalit záhlaví
    DAVIDOWITCH
    DAVIDOWITCH --- ---
    NESS: nebyly v S6 z questů?
    NESS
    NESS --- ---
    Neco je spatne, nemam zadny stony, prosel sem na lvl60 ze skocim rovnou do T1 a zjistil ze neotevru pitu pac nemam cim, tzn jeden nmd= 3 stony, tzn sem rovnou udelal pit20 a skocil na T1 a jsem zase bez stonu, pamatuju si to blbe, nebo v S6 takhle sucho nebylo ?
    BLEMTA
    BLEMTA --- ---
    Ten drop je totální masakr. Nonstop se portim do města na rozebírání itemů na materiál.
    NESS
    NESS --- ---
    YETTY: Jako divny si stezovat na drop ze to moc pada, ale tohle je fakt hodne :-)
    YETTY
    YETTY --- ---
    NESS: To je velkej přestřel. Si připadám jak u Wonky ve fabrice. To snad takhle nenechají ne?
    NESS
    NESS --- ---
    Stema novejma dungama se lehce poto, jako asi neni uplne v poho se muset z jednoho dungu 3x portovat s batohem plnym legendarek ?
    NESS
    NESS --- ---
    Sem si natuknul planera na Quake https://d4builds.gg/builds/b774fe06-797b-45c0-88e5-fdec3aff711a/?var=0 1ubera a 3 unikatky
    NESS
    NESS --- ---
    Pravdepodobne jeden z nejrychlejsich buildu na levlovani (s minimalnim vkladem do vybavy), Summon nekro https://www.youtube.com/watch?v=neIzUi2bWDA a planer https://mobalytics.gg/diablo-4/profile/15fcdb6b-735b-484e-86f7-610728bcdff1/builds/05ac5ea9-d4eb-47a6-a3d5-ffd32e368ff2 jako otazka je jestli to jet fakt smerem na sever, nebo spis smerem na blood surge, coz pravde podobne rozhodne jestli padne Cruor's Embrace, potazmo Ring of Mendeln, ale jasny je ze jak padne Kessime's Legacy tak papa minioni a vzhuru na bloodwave :-)


    osobne asi zacnu leap hota quake ale jeste nejsem uplne rozhodnuty :-)
    NESS
    NESS --- ---
    MAESTRO_007: Companioni nevypadaji zle, ta witch power Grow se mi libi a 27 ranku ve vlcich je slusne, jen si nejsem jist jak hodne tuhy budou, ale zase i s tema z run/aspektu by jich melo byt hodne. Z meho pohledu lepsi voba nez cataclysm :-)
    MAESTRO_007
    MAESTRO_007 --- ---
    MAESTRO_007: občas se to borci na internetech snaží překopat na nějakou verzi "human form only" tak uvidime to by mohlo být zábavnější.
    MAESTRO_007
    MAESTRO_007 --- ---
    NESS: jo ta rotace je docela přísná + to stakovani přes Quickshift. To mě teda dost nebavilo.

    Po delší době zkusím zas companion druida. Vypadá dobře :-)
    NESS
    NESS --- ---
    Bych si ani nevsimnul nebyt https://www.icy-veins.com/d4/news/fewer-uniques-and-mythic-uniques-to-drop-from-obols-in-season-7/

    Fixed an issue where Unique and Mythic Unique items were more frequently attainable from the Purveyor of Curiosities than intended.

    Ja sem teda vygemblil jen jeden starless v S6
    NESS
    NESS --- ---
    Koukal sem (ciste ze zvedavosti) na Cataclysm co ma maxroll pro S7 a docela dobre me to pobavilo, ta rotace https://maxroll.gg/d4/build-guides/cataclysm-druid-build-guide#skills-gameplay-header v Skill Rotation - Start of Zone / Mobbing, v tomhle podani, asi neni pro me :-) ale verim ze davat to bude


    Pro porovnani quake dle maxrollu https://maxroll.gg/d4/build-guides/leapquake-barbarian-guide-clone vs quake od Roba https://d4builds.gg/builds/d3ffdb24-a26a-4282-a178-d52998591722/?var=0

    Na push asi tripl shout lepsi, ale na farmu leapa lepsi, navic o jeden uber mene, tzn aspon ze startu realnejsi. Osobne se mi vic libi bull Kathos na amuletu, ale nechava to volne kalhoty, skoda ze u Executioner's Aspect neni napsane zda to je multiplikativ. Skillama se vlastne mimo leapa vs challeng shout nelisi, Rob tam dava oblibeny bleed pres thorny

    Lisej se i witch powerama, kde pro gem - Friend of the Bog, potrebujes 3x Growth&Decay, Rob zvolil zabu a Maxroll Aura of Siphoning. V gemech maji taky rozdil Maxroll: Toadling's Wish vs Rob: Toadling's Wish. Osobne se mi vic libi jak to poskladal Maxroll, ale uvidime az tam budem
    NESS
    NESS --- ---
    Rob a jeho pohled na tierlist pro S7 https://www.youtube.com/watch?v=3hKzxI-ZcI4 a samotny zebricek s buildama https://docs.google.com/spreadsheets/d/1bN8C_Fe9nrWv__jUc_Vdbl220g4NM0mlux-ga_s_-5s/htmlview

    Vice mene podobny pohled jako maxxroll, jen stim ze v S (pit140+) ma jen bloodwave, cataclysm a quake
    NESS
    NESS --- ---
    hota quake barb dle Roba https://www.youtube.com/watch?v=MGqdrFWyllA planer https://d4builds.gg/builds/d3ffdb24-a26a-4282-a178-d52998591722/?var=0

    jako libi se mi vic ta leap verze, ale stomp bude silnejsi o parnik, jinak klasicku hota je jen nosic, dmg z toho nejde, vsechno jde z quake, vypada to pekne na speed farm to asi bude dobry ale na push pit150 mam lehke pochybnosti, na uber bosse to samo stacit bude.
    NESS
    NESS --- ---
    Wudijo predstavil S7 zebricky z pohledu maxrollu https://www.youtube.com/watch?v=t6TF6S7PJJU https://maxroll.gg/d4/tierlists

    konkretne endgame push https://maxroll.gg/d4/tierlists/endgame-tier-list sazi na bloodwave nekro, cataclysm druid a quake barb, nasleduje variace rogun a kdo by hledal spirita a sorcku tak musi o tridu niz :-) Blizzem propagovany razorwings spirit az v C stejne jako sorc ballka :-)
    NESS
    NESS --- ---
    Taky i Rob a nekro bloodwave, video https://www.youtube.com/watch?v=_5mxe1X3ECw a builder https://d4builds.gg/builds/95a62814-895f-4bb0-96c3-87e8b7f23a0e/?var=0 (kde teda mas asi chybu pac v skill tree ma v bloodwave jen 4 ranky ??? ne robuv build pro srovnani https://d4builds.gg/builds/82fedc62-8139-4333-8d1a-c036b3918620/?var=0)

    Jako co tam sbira na ekvipu je krit sance (tripl na helme tzn 54%), max life pac OP, dmg while fortif, spiked armor, tides of blood, ultimate cd redukci, hraje to na 2h mace, jede to na oranzove takze musi mit garantovany opkrit

    Videa ze ktery to Rob vytezil https://www.youtube.com/watch?v=Wlxw2lnucCM a https://www.youtube.com/watch?v=exCSxVhmqh0
    NESS
    NESS --- ---
    Bloodwave byl nejsilnejsi v PTR, Pit150 pod 3 minuty tady je rozbor patch notes z pohledu nekra https://www.youtube.com/watch?v=hq2rVxdw2UI tldr ikdyz v S7 bude bloodwave na 15% dmg z PTR porad to je pry schopne dat pit150 za 10 minut a pravdepodobne to bude stale nejsilnejsi build
    NESS
    NESS --- ---
    Za me nejlip vypada Barb hota-quake, ten buff ww je minimalni, ale je tam dalsi buff Mighty Throw, ale soubezne fix snapshotu.

    Spirit ma nejvic zmen/fixu, sem zvedavej jak to dopadlo, evade podle me bude stale nejrychlejsi levlovani, ta zmena na Acceleration se toho nedotkne pokud se povede dropnout rychle Sepazontec

    Nekro zacit jako minon a pak s Kessime's Legacy preskocit na blood wave

    U sorcky bych zkusil s Okun's Catalyst ballku, gravitional je diky tomu zmeneny

    Gravitational Aspect
    Moved to Utility category.
    Previous - Ball Lightning orbits around you and deal [10 - 30]%[x] increased damage. You may have up to 10 Ball Lightnings and casting more increases the damage of the existing ones by 10% each.

    Developer's Note: The previous version of this affix has been reworked into Okun's Catalyst.

    Now - After creating 7-2 Ball Lightnings, your next Ball Lightning implodes pulling in close enemies before dealing [90% weapon damage] damage in a small area. This damage scales with Ball Lightning.

    Rogue bych zkusil neco s shadow clonem, zatim sem ho ani jednou nehral, pokazde jako ultimatka bud trapa nebo rain

    U Druida ukazali Aspect of the Blurred Beast se shredem, je tam buff boonu, ale i tak pro me nejmin zajimave
    NESS
    NESS --- ---
    The general chance for an Ancestral item to drop has been increased.
    The minimum roll for a Legendary affix on an Ancestral item is now equal to the max roll of a non-ancestral item.
    Compasses now stack, based on tier. Maximum stack count is 99.
    A new option in the Training Yard has been added to toggle damage variance on and off.
    The Infernal Hordes Gold Chest now rewards more Gold.

    The general chance for an Elixir to drop from Elite monsters has been reduced.
    The overall drop chance of Gem Fragments has been reduced.

    //Tohle je zajimavy

    Items that have affixes that are class specific are no longer class-restricted. Instead, the specific affix is now class-restricted.
    Developer’s Note: Any affixes that are inactive due to being incompatible with your class will be explicitly called out as disabled on item tooltips.

    Items and affixes that are not usable by your current class will explicitly denote which classes can use them on the tooltip using class iconography.
    The following list details what affixes are now class restricted or have had the class they are restricted to updated.
    Developer’s Note: Most of these affixes are from class-specific Tempering recipes. To acquire them on other classes the item must be tempered by the class that has access, then transferred.

    Restricted to Barbarians
    Damage to Injured
    Damage with Dual-Wielded Weapons
    Damage after Swapping Weapons

    Restricted to Necromancers
    Ultimate Cooldown Reduction
    Damage While Fortified
    Blood Orbs restore essence

    Restricted to Rogue
    Damage to Poisoned Enemies
    Lucky Hit: Chance to Daze
    Bonus Maximum Life while Dark Shroud is Active

    Restricted to Sorcerer
    Bonus Fire Damage
    Bonus Cold Damage
    Bonus Lightning Damage
    Damage to Frozen enemies
    Increased Freeze Duration
    Damage to Immobilized Enemies
    Lucky Hit: Chance to Heal

    Restricted to Barbarians and Necromancers
    Thorns while Fortified

    Restricted to Barbarians and Sorcerers
    Bonus Crowd Control Duration

    Restricted to Barbarians, Necromancers, Druids, and Sorcerers
    Casting Ultimate Restores Resource

    //Tohle je ten boost minionu ?

    Summons and Minions Update
    All skills that summon entities, such as Necromancer Minions, Druid Companions, Sorcerer Conjurations, are now all tagged as Summon skills for consistency across classes.

    Added the Summoning Skill Tag to Druid Companion Skills, Sorcerer Conjuration Skills, Rogue Shadow Clone, Barbarian Call of the Ancients, in addition to Necromancer Raise Skeleton, Golem, and Army of the Dead.
    Units created by these Skills are now collectively referred to as Summons.
    All damage from Summons is attributed to the player's character, rather than the Summoned unit.
    Updated wording on various effects to use the new Summons terminology where appropriate. Many effects still interact only with the class specific version of these Summons.
    Updated wording on various effects to remove "You and your Summons" where it is now redundant to specifically call out your Summons.

    Developer’s Note: Summoning Skills have behaved inconsistently across the Classes, making it hard to know how to scale their damage or what effects would interact with your Summons. This update aims to standardize their interactions across the board by attributing the damage they deal to the player, rather than the Summoned unit. This means that damage from your Summons will be able to trigger all of your Lucky Hit effects, and interact with all of your damage modifiers, multipliers, and triggers. Note that effects such as Ring of Mendeln still properly increase their damage output based on the damage bonuses you have for the specific Minion type that triggered the effect. Additionally, specific changes for Necromancer have been implemented to reflect these changes, which can be seen above in the relevant section.
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