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    SUMIDayZ Standalone/Mod Tactically Significant Carps




    https://discord.gg/Zu7Y4wk


    Krevní transfůze a náměry:
    krev krev


    DayZ SA Feedback
    http://feedback.dayzgame.com/

    DayZ Chernarus+ Standalone Map
    https://www.izurvive.com


    Poetické čtvrtky jsou sponzorovány:
    pipsi
     

    rozbalit záhlaví
    DUBAS_
    DUBAS_ --- ---
    SHULDAA: tak my hrajem na dayz-sa.cz serverech ale jedem pvp styl, nyni jsme na serveru patriot je tu jen pohled z prvni osoby je to vetsi vyzva
    SHULDAA
    SHULDAA --- ---
    servuz
    Rád se sejdu z nějakejma lidma ve hře. Vetsinou jsem na EXE okolo Solnicni , zahradničím si tam,
    Nemám přístup na Pandemik radši bych hrál PVE a ne PVP neděláte někdo mentora?
    Dík
    RUDOLF
    RUDOLF --- ---
    DayZ Security Issue Report | DayZ | Official website
    https://dayz.com/blog/dayz-security-issue-report

    Login to Phabricator
    https://feedback.bistudio.com/maniphest/task/edit/form/12/

    "What kind of issues should I report here?"

    Any security issue that isn't directly caused by an in-game bug (Please report standard bugs using the DayZ Bug Report, or Private DayZ Bug Report if you feel like the issue shouldn't be known publicly). Common examples include:

    Abusable Script Commands
    Memory Hacks (Specifically abusable functions which can be called by client)
    Remote Code Execution
    Access Rights Elevation (Such as acquiring server admin rights without having access)
    Server Stability Issues

    "What kind of issues don't belong here?"

    Reporting hackers
    Reporting cheating sites
    Issues working only on older DayZ Version than the current Steam Stable Version.
    Server admin abuse and other breaking of server hosting rules (Please use DayZ Bug Report for that)
    Item duplication issues using a bug (Please use DayZ Private Bug Report for that)
    Ways to glitch into buildings using in-game bugs (Please use DayZ Private Bug Report for that)


    "What should I include in my report?"

    Please be aware that the quality of your report increases chances of timely and successful fix. To ensure that we are able to understand what you are reporting and the potential impact, please make sure your report contains the following items:

    What type of issue are you reporting? (Is it a memory hack, script, network issue ...?)
    How does a user reproduce your issue? (Detailed steps or source code are very helpful).
    What is the impact of your issue? (Does the issue affect other players? What does it allow you to do?)"
    RUDOLF
    RUDOLF --- ---
    [DayZ] Death by truck wheel
    https://www.youtube.com/watch?v=vO3HsbYORdk
    CUKY
    CUKY --- ---
    REDSNAKE: shoř! :)
    REDSNAKE
    REDSNAKE --- ---
    Sorry za OT, ale nepřidáte se někdo k večeru na open betu Battlefieldu 1? Hodili by se nám ještě dva lidi do čety..
    ZOMBO
    ZOMBO --- ---
    RUDOLF: MAOR: Já slyšim rajskou hudbu, protože postupně řeší nebo se snaží řešit to, co nás dlouhodobě štve: zásahy od hráčů/zombíků z větší vzdálenosti, záhadný lámání nohou nebo úmrtí na schodem a střechách, lagování vozidel (zvlášť v blízkosti jinýho).

    ALE: vozidla budou nejspíš v počátečních exp. buildech 0.61 úplně vypnutý a je možný, že se prvního pořádnýho zlepšení dočkáme až po 0.62.
    MAOR
    MAOR --- ---
    RUDOLF: super, rozuměl jsem jen tomu "malá naděje" :D
    RUDOLF
    RUDOLF --- ---
    ZOMBO: malá naděje

    But there will be also one big thing we would like to enable in 0.61 experimental which Brian mentioned in last status report a bit. We were reworking major part of network code and completely changed synchronization of player controlled entities, which should deal with position desynchronization. This means that there won't be any weird deaths (on stairs, near the edges on the roof, etc.), character won't be blocked somewhere else on server side (infected or other players won't hit you from big distance and if player is inside building, he won't be blocked outside), game should behave much better with worse network condition and it should deal with a lot of issues which were present in the game since EA release.

    I have to admit that these changes aren't applied on vehicles yet, so vehicles won't probably spawn in first iterations of experimental builds, but once we will enable them for vehicles, they should fix most issues like lagging and freezing, when vehicle is in proximity of another vehicle.

    Also, please don't expect everything will be amazing, we're still have some animation issues and a couple of other bugs, especially connected to ladder movement and it's very likely that more will appear after experimental release. It's even possible that if a lot of issues appear, network changes won't hit stable and will be postponed to 0.62, because we don't want to block 0.61 stable release for too long.

    - Miroslav Maněna / Lead Gameplay Programmer
    ZOMBO
    ZOMBO --- ---
    Status Report - 30 Aug 2016 | DayZ | Official website
    https://dayz.com/blog/status-report-30-aug-2016
    DUBAS_
    DUBAS_ --- ---
    Les fils d'Adam - L'aube du 6e jour (Teaser)
    https://www.youtube.com/watch?v=6Am_OztEOBs
    MAOR
    MAOR --- ---
    ZOMBO: jak ho vypnul pistolí :D
    DUBAS_
    DUBAS_ --- ---
    ZOMBO: pekne trefa
    DUBAS_
    DUBAS_ --- ---
    jinak v sobotu porada dayz-sa.cz na serveru executor hladovy hry, prihlasit se muze namixovany tym o dvou hracu (kluk, holka postavy ve hre)

    blizsi info na strankach ci fb
    DESTROYER
    DESTROYER --- ---
    SUMI: @Rudolf :)
    WILL
    WILL --- ---
    BURKHAR: Já už jsem to taky přestal sledovat.
    BURKHAR
    BURKHAR --- ---
    SUMI: To fakt nevím. :D
    SUMI
    SUMI --- ---
    Trošku OT, kdo tu všechno pracuje v BIS? :D
    HALCYON
    HALCYON --- ---
    NAGASAWA: Hele ale tak to mi tam někdo řikal, že když jedeš autem, tak to neni enfusion, takže to bude asi ještě potřeba udělat infusion pro auta.

    SVORO: Já tě klidně pošlu doprdele :-/. Přijdeš na mumble?
    HANOUCH
    HANOUCH --- ---
    SVORO:Proc si to delas .... mas tohle za potrebi... :D
    Kliknutím sem můžete změnit nastavení reklam