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    EZEEDark Souls & Demon's Souls | PREPARE TO DIE! | Bloodborne | Sekiro | Elden Ring | atd | ...aneb umíráme s nadšením
    SHARNY
    SHARNY --- ---
    Pojede to na 60 fps/1080p/neplacenej mulťák?
    _KOFILA_
    _KOFILA_ --- ---
    taky jsem koukal... ale vyjde MH4U takže ps4 tak za rok :)
    SUMI
    SUMI --- ---
    Tak na xzone už mají ps4 bloodborne bundle, trochu jsem doufal, že konzole bude červená. :-D
    _KOFILA_
    _KOFILA_ --- ---
    KONDIK
    KONDIK --- ---
    LOVE_DALI: Enviroment, Use the force luke, je tam takovej dvojstalagmitovaj kamen do ktereho jej jde nacpat a on pak sviha do nej ne do tebe davajic ti cas counter-attackovat.
    LOVE_DALI
    LOVE_DALI --- ---
    KONDIK: Jakej? Krom parry jsem si žádných fíglů nevšiml..
    JOPS
    JOPS --- ---
    konecne se mi povedlo ziskat achievement za sebrani vsech Faith :) ted uz jenom zbyvaji HEX, Kouzla a Pyromancy, coz si myslim, ze mi u kazdeho chybi asi jedna vec, ale netusim jaka :))
    KONDIK
    KONDIK --- ---
    LOVE_DALI: A zorvna u Gwynna je na jeho zabiti tak krasny gimmick kdyz nemas Solaira
    LOVE_DALI
    LOVE_DALI --- ---
    Tak jsem se konečně hnul. V DS1 jsem byl zaseklej na Gwynovi. Celou dobu jsem byl zvyklej jet pouze na sílu a krytí. Žádnej parry nebo tak velký uskakování.
    Primární zbraň Zweihandler +9 Fire. Celou dobu jsem chodil v Havel's setu.
    Nemohl jsem ho dát ani kdybych se rozkrájel. Zkoušel jsem různě kombinovat. Někde někdo radil, že je Gwyn na tom blbě s Divine dmg, tak jsem ruzně přehazoval, stejně tak jako, že jsem si původní Zweihnalder přehodil z Lightning dmg na Fire.
    Nic naplat. Ne a ne ho dát.
    Až jsem se nakonec nasral vzal Smoughovo kladivo +5, Havel's set, Havel ring a Speckled Stoneplate Ring a ačkoliv jsem nedával kladivo jako one-hand, šel jsem na něj bez štítu a pouze hrubou silou. Chlastal estusy a mlátil.
    Na druhý pokus bylo po něm.
    Konečně na NG+
    OTAKAR
    OTAKAR --- ---
    BIMBAS
    BIMBAS --- ---
    _KOFILA_: tak to vidim poprve. PECKA ! :)
    KONDIK
    KONDIK --- ---
    A free update will be available for all Dark Souls II players on February 5th, 2015 bringing gameplay enhancements and new story elements to prepare for The Scholar of the First Sin! (Ver 1.10, Calibrations 1.13)

    Check out this new batch of screenshots that highlight some of the improvements and read on below for a full list of changes:

    Added new character, The Scholar of the First Sin.
    Additional item description text.
    Choosing to enter the Covenant of Champions will now allow enemies to continue to respawn after being defeated.
    Choosing to enter the Covenant of Champions will now cause enemies to inflict more damage to the player.
    Players will gain access to a new item: The Agape Ring. When players equip the new Agape Ring, souls collected from kills during online play will be absorbed by the ring rather than the player. This allows players to control their online matchmaking experience by limiting their total souls collected.
    Increased effect of Rusted Coin.
    Awestones now dropped more often.
    The bonfire warp selection screen will now highlight the top three areas where players will have the best change to connect with other players online.
    White phantoms will remain in other players’ worlds for longer periods of time.
    White phantoms will no longer return to their world if time runs out during a boss battle.
    Players on their first play through can now match with players on their 2nd or further play through.
    Made it easier for players to match online in general.
    Made it so that invading players cannot use items which invite more enemies.
    NPC conversation text is now displayed more prominently than online notices.
    Players may now choose to cancel out the effect of the Human Effigy at bonfires.
    When a player cannot take part in online play due to the effect of the Human Effigy, made it so that the player can still write signs. (They still cannot summon during this period.)
    The Imitation spell now affects normal enemies.
    The Hush spell is now more effective on normal enemies.
    Load times shortened (PS3 only).
    Calibrations no longer saved each time before the title screen.
    Fixed issue causing map name listed on save data and actual map name after loading to not match.
    Made it possible to skip the ending sequence the 2nd time through and beyond.
    Removed the blur effect used when looking through the binoculars.
    Rouge Water, etc.: Fixed issue causing the user not to recover spell usages for spells only able to be used once.
    Made Old Iron King’s Crown’s effect function consistently throughout the game.
    Adjusted price for Crown of the Ivory King, Ivory King Armor, Ivory King Gauntlets, Ivory King Leggings.
    Fixed Issue whereby the sign in the Iron Keep was not displayed as intended once the player spoke to Lucatiel of Mirrah in Harvest Valley.
    Corrected issue whereby users could not use Bonfire Ascetics at Undead Crypt Entrance Bonfire.
    Adjusted timing for Licia of Lindeldt to become the player’s enemy.
    Adjusted conditions for lighting Majula map from “Defeat Nashandra” to “Defeat Throne Defender and Throne Watcher.”
    To prevent invasion after defeating area bosses, made the Human Effigy effect function in this situation automatically.
    Made it possible to get the reward items after defeating area bosses even if your inventory is full at the time. (Items will drop in front of the player.)
    Made it possible to get the reward items after using Crushed Eye Orb and defeating Licia of Lindeldt even if your inventory is full at the time. (Items will drop in front of the player.)
    In Black Gulch, made it possible to receive Forgotten Key after defeating a Giant when the player has 99 Souls of a Giant.
    In Grand Cathedral, made it possible to still receive the item you are supposed to get when talking to Alsanna, Silent Oracle even if your inventory is full.
    At the Ending, if the player has fulfilled the conditions to receive Illusory Ring of a Conqueror and Illusory Ring of the Exalted but their inventory is full, made it possible to receive the rings properly. (Players will receive the rings as soon as space is opened in their inventory.)
    Adjusted rewards in online play:
    (Normal Online Play)

    Host vanquishes invading dark phantom or arbiter spirit: Human Effigy
    Host vanquishes a dark phantom summoned through red sign: Human Effigy
    Host vanquishes invading grey spirit (Bell Keeper): (1 of the following) Titanite Chunk, Titanite Slab, Twinkling Titanite, Petrified Dragon Bone.
    Vanquish host you invade at the covenant “Rat King” area: Added Smooth & Silky Stone in addition to Pharros’ Lockstone
    (Covenant “Blue Sentinels”)

    Vanquish dark phantom when summoned as help by a Way of Blue host: Devotion to covenant up +1.
    (Covenant “Rat King”)

    Vanquish client summoned to Rat King area: Added Smooth & Silky Stone in addition to Pharros’ Lockstone.
    (Covenant “Bell Keeper”)

    Vanquish host when invading as grey phantom: (1 of the following) Titanite Chunk, Titanite Slab, Twinkling Titanite, Petrified Dragon Bone.
    (Covenant “Pilgrims of Dark”)

    Host vanquishes abyss spirit in Dark Chasm of Old: added Human Effigy to Bonfire Ascetic.
    (Covenant “Brotherhood of Blood”)

    When invading, vanquish Blue Sentinel summoned as help: Devotion to covenant up +2.
    Scheduled maintenance for this update (Xbox 360, PS3, Steam):

    2/4 6:00 AM - 9:00 AM PST
    2/4 9:00 AM - 12:00 PM EST
    2/4 2:00 PM - 5:00 PM GMT
    2/4 3:00 PM - 6:00 PM CET
    2/4 11:00 PM - 2:00 AM 2/5 JST

    Thank you everyone for your continued support of Dark Souls II!

    Join the Bandai Namco Games Community:
    LOVE_DALI
    LOVE_DALI --- ---
    KONDIK: Rottena řeším já :)
    KONDIK
    KONDIK --- ---
    JOPS: Wait Poison ? Na poison ti Rotten sere , vzdyt je shnilej jako nas parlament :) !
    Pockej Rottena resi nekdo jinej. Ok musim vysadit crack ... Zacal jsem zase snupat Lordy Falleny tak jsem zmateny.
    JOPS
    JOPS --- ---
    KONDIK: no jooooo, ty se bavis o hodinkach (poise) ja o holinkach (poison) :)))
    KONDIK
    KONDIK --- ---
    JOPS: Je to skutecne Estoc, ma nejvyssi poise DMG, otazka je , koho to trapi. Protoze bossove mai dost poise aby ani tahle vec je nezastunlockovala.
    JOPS
    JOPS --- ---
    KONDIK: tak uz vis, co to je za zbran ?
    KONDIK
    KONDIK --- ---
    JOPS: Asi Estoc na +10 a nerikej mi Boze, ne ted, mozna vecer. Tohle co ty myslis jsou special zbrane ja myslim ze to byla nejaka kravina co se dala sehnat hned na zacatku a tim dual utokem kdy je da k sobe a natahne se dopredu tak to melo tendence skutecne roz-poisovat vsechno male a vetsinu velkych sracu na 2 - 3 rany. Samozrejme to nebude Mega Dwagon Sword +5 poise dmg ale vyborne do pvp a na male svine a sla s tim bodehnout hra v pohode, na bosse stacilo svihani s +10 Lightning timhle rychlym sracem.
    JOPS
    JOPS --- ---
    KONDIK: boze :)) podle me to je ta Mytha Blade, nic jinyho nema vic ohledne poisonu
    Kliknutím sem můžete změnit nastavení reklam