zajímavej pohled na klasiku Daikatana.. po fix patchi 3 už je to v pohodě hratelný a ta hra má svý (poměrně velký kvality), viz níže..
Daikatana has one of the best soundtracks. The "Grandeur" track is the best in human history. I am not kidding; listen to it. Daikatana is one of the best games ever. Here is why. The initial release of Daikatana was highly buggy. It was not possible to complete the game without using cheat codes. Because of that, the game's reputation became poor. But in time, a patch was released that allowed to complete the game. I have completed the game several times. The idea behind this game is truly amazing. There are a lot of 3D shooting games. They prise killing enemies. But players do not ask, why should I kill? Do I kill because I have no choice or because killing is my purpose? Every action should have a reason. As an example, classical Dooms and modern Dooms. Regardless of the high execution level of the new Dooms, the developers went from "I kill because I have no choice" (Doomguy) to "I massively kill because I am the ultimate weapon" (Doom Slayer), which is annoying. Daikatana is an outstanding example of a game where you kill because you have no choice. History has been changed in a wrong way, and the main hero has no choice but to make history right again. Besides, Daikatana has game levels in different periods, a touching relationship between the main characters, and a fantastic ending where the main hero removes himself from the scene after making things right. John Romero is a true genius. He has made a game where morality is the key.