• úvod
  • témata
  • události
  • tržiště
  • diskuze
  • nástěnka
  • přihlásit
    registrace
    ztracené heslo?
    DWAYConan Exiles
    GANDHI
    GANDHI --- ---
    v nejhorsim pripade, pokud se to teda nebude vzajemne tlouct narvu znacnou cast deployovatelnejch thrallu do emote stationu z Populus modu:p
    GANDHI
    GANDHI --- ---
    JCD: ale tak jo , ale je to proste jen dalsi management a obihani, kteryho si uz tak uziju dost - s dostatkem jidla nebude problem, stejne vzdycky avarim tunu a pak to sypu do fluid pessu:p
    HITOMI
    HITOMI --- ---
    DORIAN: Uprimne me tohle na ty hre bavi asi ze vseho nejvic :) proto mam rada mody, co pridavaji jeste kupu dalsich vystavovatelnych predmetu (teda nejak plus minus v ramci lore, aby to davalo smysl).
    JCD
    JCD --- ---
    GANDHI: rekl bych ze to poladi, uz udelali na testlive par zmen na zaklade pripominek hracu, treba snizili spotrebu jidla, zvysili trvanlivost jidla v thrallim inventari a tak. Snad to nebude moc velky oser.

    Ono to ma i svy vyhody, thrallove budou podstate mobilni lednicky na jidlo
    GANDHI
    GANDHI --- ---
    JCD: aah, ok - tak to nezni tak blbe:)
    JCD
    JCD --- ---
    Thrallove ve workstationech jidlo nepotrebuji.
    vojaci budou jist z inventaru/kotlu.
    GANDHI
    GANDHI --- ---
    heh, nejsem moc nadsenej, ze budu muset svy armady thrallu krmit:p Nejak si neumim predstavit jak to bude konzistentne fungovat - chapu, ze arhcherum, dancerum, nosicum a fighterum budu moc rvat jidlo do inventare, ale thrallove na workstationech teda budou fasovat jen z kotlu? a do jakyho radiusu ? nektery smeltry mam dislokovany v divocine pekne u zdroju
    DORIAN
    DORIAN --- ---
    HITOMI:
    SHARKSYK: Vy jste ale hračičkové. A já si připadal, že jsem si tam vyhrával s blbinama :) Jak tak na to koukám, dostávám chuť si zase zahrát.
    HITOMI
    HITOMI --- ---
    Případně
    Imgur: The magic of the Internet
    https://imgur.com/a/8lZKdqG
    Ještě by to chtělo nasnímat tu naši katedrálu, vesnici a pevnost, ať pak máme aspoň něco na památku :))
    SHARKSYK
    SHARKSYK --- ---
    Len krátka ukážka čo napr. sa dá robiť s páru modmi za blbosti :)
    Imgur: The magic of the Internet
    https://imgur.com/a/KLEKcxF

    Valná väčšina vecí je kozmetických ale niekedy ponúkajú nejakú formu interakcie (vana sa dá napustiť, záchod premieňa výkaly na hnojivo apod)
    HITOMI
    HITOMI --- ---
    JCD: mluvim prave o tech privatnich, protoze bude urcite hromada kolizi s pouzivanymi mody, vetsinou to u takto velkych zmen bez wipu nejde. Nevyhoda neofiko serveru no :)
    JCD
    JCD --- ---
    Jojo byl jsem o vikendu na testlive EU #1, vypada to dobre, podle meho zadny wipe nebude, aspon ne na oficialnich serverech. To uz by dali davno vedet.
    HITOMI
    HITOMI --- ---
    Testujete to už někdo? :) Já jsem na to docela zvědavá, ale teda moc se netěším na všechny ty server wipes. Na jednom jsme několik měsíců stavěli obrovský chrám, vesnici a pevnost a pravděpodobně o všechno přijdem. Budou to zas hrozný nervy a tuny farmení, než to člověk všechno vybuduje znovu.
    JCD
    JCD --- ---
    Dalsi zmeny:

    - Increase preservation box inventory space
    - Make preservation boxes preserve food indefinitely (as long as they have ice in them)
    JCD
    JCD --- ---
    Zajimavost:
    T4 thrallove z vulkanu maji momentalne cca 3000hp, po patchi tedy 4500hp
    pro srovnani Greater Cats maji cca 15kHP, Greater Bears cca 20kHP
    Pet taming and Animal Pens : ConanExiles
    https://www.reddit.com/r/ConanExiles/comments/988m29/pet_taming_and_animal_pens/

    mozna ti peti k necemu budou, ackoli thrallum s highend armorem, zbrani a stitem se mozna nevyrovnaji :)
    JCD
    JCD --- ---
    NEW CONTENT
    Added Pet taming system
    Added Werewolves
    Added Nightvision Potion, allowing players to see more clearly when it’s dark
    New Dungeon: The Midnight Grove
    New offhand combat mechanics
    New Arrows: Light Arrows, Tar Arrows, Poison Arrows, Ivory Arrows, Explosive Arrows, Healing Arrows
    Thralls will now need to be fed in order to survive. Place food items into their inventory to feed them, or use the Thrall Pot to distribute food automatically
    Added the option to visually remove text on signs made by people outside your guild. You will only see it if you click on it.
    Added the option to visually remove all text from signs. You will only see it if you click on it.
    Beehives now require Queen Bees to produce honey
    Fish/Shellfish traps now require bait to produce fish

    ANIMATION UPDATES
    Added new combat animations
    – The Sword/Axe/Mace and Shield heavy chain will now incorporate shield bashes
    – Throwing axes are now a part of your heavy chain combos when wielded with Swords, Axes and Maces
    Added new attack to the Spider Tarantula Boss
    Added new attack to the Crocodile Boss
    New knockback setup and animations for monsters
    New Rocknose animations
    Added new idle and threat animations

    UI CHANGES
    Moved Sunder debuff to the right side of the nameplate, where it belongs
    Darkened the opacity on the background panel for container inventories
    Added button to the server list where players can report downed servers

    THRALLS/AI
    Thralls have now 50% increased health. That is to bring them in line with some of the greater pets and also make it more interesting to take a thrall out for exploration/hunting

    BALANCING
    Vaults have now much lower hitpoints and will decay faster
    Glowing Standing Torch should now have the correct HP when placed down
    Added more building and climbing blockers to areas where players aren’t supposed to build/climb:
    – The City of Votaries of Skelos
    – The Exiles’ camp between the Sandswept Ruins and Drifter’s Rest
    – NPC village in Deckswab’s Retreat
    The Epic version of Conan’s Atlantean Sword is now more durable than its Mid Grade equivalent, as it should be
    Fixed swapped ingredients for Ugly and Unapetizing Fish Tropies
    Re-balanced armor bonuses to stats

    GENERAL BUG FIXES
    Fixed some bugs related to NPC patrols around camps
    Bossonian Bow can be repaired again
    Status effects, journey steps and crosshairs should now be temporarily removed when cinematics trigger
    Fixed an animation bug where animals would turn away from you after attacking
    Fixed a bug where the player character would clip through solid structures when re-logging after sitting in a chair
    It should now be possible attach fence foundations corner-to-corner at a right angle
    Fixed a bug where Reinforced Wooden Awnings couldn’t be placed
    All sloped wall pieces now detract the same amount of stability
    Aquilonian Braziers, Hanging Braziers and Khitan Lamps should no longer be placeable underground
    Fixed a bug where the sound of footsteps in water would play when walking on the edge of the Large Water Well
    Fixed Iron Brazier in Deathwhisper Camp so it doesn’t float anymore
    Fixed a bug where low tier items would lose all durability after having damage kits applied to them
    Fixed a bug where the Noxious Gas debuff would wear off, even when standing in gas
    Hatch Frames now snap to walls, door frames and frame pieces
    Statues of Refreshment can now be placed near any of Mitra’s religious buildings
    Giant Snakes and Alpha Snakes should now drop Reptile Hides when harvested
    You should now be able to harvest Crimson Lotus Flower with Sickles
    JungleBirds now drops heads
    Glowing Sticks should now be usable underwater
    Fixed a bug where the expiration timer on Purified Flesh would display a negative value
    Players should now be able to place walls next to stairs
    Fixed an issue where the Witch Queen could be engaged behind the magical barrier
    Fixed a bug where gamepad and mouse would lose functionality after controlling an avatar
    Ostrich egg clutches under ground in the middle of the desert are are now above-ground
    Fixed an issue where placeables would disappear if the base of the item was slightly below-ground
    Fixed a bug where you could override the corruption limit by drinking Corruption Brew
    Fixed a bug where bedroll map marker would disappear after respawn
    Helped a Shaleback out from inside a tree by moving his spawn point
    Fixed a bug where you wouldn’t do damage when jumping on another person’s head
    Fixed a bug where the Palisades’ placement brush would give the “Spikes” debuff and cause lag issues
    Fixed a bug where The Kinscourge would lose aggro if the player stands on a balustrade
    Fixed an issue with re-binding the CTRL key
    Fixed a bug where dismantling a Wheel of Pain would cause it to drop an unlootable loot bag

    QoL UPDATES
    Merchants now have names and are marked as “Merchant”, rather than “Fighter”
    White placeholder icon for teleportation buff is now no longer visible
    Various audio fixes
    It should now be easier to place items on the Wall Hanging Shelf
    Planters are no longer semi-indistructable when attacked with a trebuchet
    Archpriests of Yog should now use the correct weapon rather than a Yog Cleaver
    Removed the ability to apply Weapon Damage Kits to torches as it was causing bugs
    Fixed missing collision on chests placed on the roof of The Well of Skelos

    TestLive Pets, combat and Dungeons update, oh my! [17/08/2018] - TestLive - Funcom Forums
    https://forums.funcom.com/t/testlive-pets-combat-and-dungeons-update-oh-my-17-08-2018/32163
    JCD
    JCD --- ---
    Nezkouseli jste nekdo na testlive ten novy update? Zviratka, vcelicky, krmeni thrallu, to bude uplne nova hra.
    DORIAN
    DORIAN --- ---
    Vypadá to dobře. Všechen respekt.
    JCD
    JCD --- ---
    to je prace minimalne peti lidi :)
    DORIAN
    DORIAN --- ---
    JCD: Ty ses nudil, co?
    Kliknutím sem můžete změnit nastavení reklam