Before previews for Innistrad: Crimson Vow officially begin, I thought it would be fun to do another of my Duelist-style teasers where I give tiny hints of things to come. Note that I’m only giving you partial information.
First up, here are some things you can expect:
• The following counter types: bloodline, croak, invitation, judgment, omen, slime, and suspect
• A new mechanic that removes something never removed before
• A popular and powerful creature card from an Innistrad set gets reprinted
• A new artifact token, along the lines of Clue, Food and Treasure
• A card that makes red Dragon Illusion creature tokens with flying and haste
• A mechanic that first appeared as a faction mechanic returns
• A new legendary creature card that combines two characters that previously each had their own legendary creature card
• A new card that lets you cast certain cards off the top of your library
• A new mechanic which is a mirror of an already existing mechanic
• A legendary character returns, but now as a Vampire
Next, here are some rules text that will be showing up on cards:
• “Choose a number between 0 and 13.”
• “with mana value less than or equal to the number of Vampires you control”
• “If it’s red, you may cast it this turn.”
• “Zombies you control have flying.”
• “At the beginning of your upkeep, any opponent may sacrifice a creature.”
• “Kraken, Leviathan, Octopus, or Serpent”
• “twice that many of those tokens are created instead.”
• “Whenever a Human you control dies,”
• “equal to the number of permanents you control that are Spirits and/or enchantments.”
• “Then if you control exactly thirteen permanents,”
Finally, here are some creature type lines in the set:
• Creature – Human Ranger Werewolf
• Creature – Angel Soldier
• Creature – Zombie Scorpion
• Creature – Serpent Egg
• Creature – Eye Horror
• Legendary Creature – Human Peasant
• Legendary Creature – Spirit Warlock
• Legendary Creature – Slug Horror
• Legendary Creature – Kraken Horror
• Legendary Creature – Vampire Noble (two new ones)