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    MAHISHGame culture, art and studies & ludology... a tak
    MAHISH
    MAHISH --- ---
    I dámy si hrajou http://www.ludica.org.uk/ :)
    NIHILISTA
    NIHILISTA --- ---
    MAHISH: od Bittantiho je taky dost znama jeho prace o vztahu filmu a her: http://www.gamasutra.com/education/theses/20020501/bittanti_01.shtml
    MAHISH
    MAHISH --- ---
    Matteo Bittanti
    Kurátor, editor knihy GameScenes. Art in the Age of Videogames a víc vám o sobě řekne sám: "My research focuses on the cultural, social, and theoretical aspects of emerging technology, with an emphasis on the interrelations of popular culture, visual culture, and the arts. Primary interest is the social and cultural impact of videogames. I have been investigating the intersections between cinema and videogames, forms of consumerism, and popular narratives."

    http://www.mattscape.com/ - blog http://mbf.blogs.com/mbf/
    Je tam dost dalších odkazů, začínám se v tom všem ztrácet, nečekal jsem, že toho je tolik:D
    MAHISH
    MAHISH --- ---
    Rebecca Cannon
    Rebecca Cannon is a 30 years old Female artist born in Australia, currently working in Fitzroy, FITZROY, Victoria, Australia.
    After studying Fine Art Painting, and then graduating from RMIT with a BA in Media Arts, Rebecca Cannon went from producing painting to more experimental animation, audio and video work. More recently she has received grants to produce innovative screen-based works, including a machinima piece and an experimental mobile phone game.

    Part of the interesting kid's toys project I've embarked on. 'How many sides does this racing track have kids?'




    The Buff and The Brutal Animation
    The Buff and The Brutal is a Machinima soap-opera parody. In it, the very tough, mutant characters of Quake 3 Arena become emotionally vulnerable, jealous, gay lovers caught in an intricate web of treachery and deceit. Fragging is synonymous with sex, linking in-game pleasure/pain responses to S&M sexuality.



    ..je také kurátorkou.

    http://beepkeeper.com/rebecca/
    KHALAVERA
    KHALAVERA --- ---
    a blog Julian Olivera, autora řady perfektních herních projektů od visual candies přes konceptuální hříčky až po aktivistické gamemody

    http://www.selectparks.net/

    jeho Fijuu2 jsme před dvěma roky přivezli do Brna
    KHALAVERA
    KHALAVERA --- ---
    a samozřejmě... http://www.ludology.org/
    NIHILISTA
    NIHILISTA --- ---
    mozna by mohlo na nastenku:
    http://gamestudies.org/0701
    MAHISH
    MAHISH --- ---
    GREATDRAKE: jj, dík, včera jsem na to narazil díky pmogu :)
    GREATDRAKE
    GREATDRAKE --- ---
    Možná se vám bude hodit i toto, kam chodíváme občas se škopkem pro informace..

    http://www.gamasutra.com/
    MAHISH
    MAHISH --- ---
    A ještě jedna kniha:

    Understanding Videogames
    http://www.routledge.com/textbooks/9780415977210/introduction.asp
    MAHISH
    MAHISH --- ---
    MAHISH
    MAHISH --- ---
    KHALAVERA: :) já ještě repasnu
    GameScenes. Art in the Age of Videogames (John & Levi, 2006) is the first volume entirely dedicated to Game Art. http://www.gamescenes.org/
    MAHISH
    MAHISH --- ---
    Ten autor má podobných komentářů víc:) http://www.hrej.cz/uzivatele/20786891/clanky/
    KHALAVERA
    KHALAVERA --- ---
    Persuasive Games
    The Expressive Power of Videogames
    http://www.bogost.com/books/persuasive_games.shtml

    a rozhovor s autorem v Colbert Report :)
    http://www.bogost.com/blog/my_appearance_on_the_colbert_r.shtml
    MAHISH
    MAHISH --- ---
    MAHISH: něco na podobné téma z českých luhů a hájů: http://www.hrej.cz/clanky/komentar/odsouzeni-k-tetrisu/
    UF0UN
    UF0UN --- ---
    http://www.wherigo.com/
    Wherigo is a toolset for creating and playing GPS-enabled adventures in the real world. Use GPS technology to guide you to physical locations and interact with virtual objects and characters
    MAHISH
    MAHISH --- ---
    MBR: No jéjje, super, nick jsi měl stejný?:) Každopádně ten poměr je mi jasnej, ale důležitá je ta možnost. Já tipuju 1:100:)
    Jednu takovou hru jsem sakra někde viděl, byla, jak jinak, od asiatů, asi japonsko a měla i takovou roztomilou grafiku, sakryš. Já na to přijdu.
    Kliknutím sem můžete změnit nastavení reklam