pri prilezitosti historickeho uspechu spacex mam feed plny ruznych citatu od Muska. libi se mi tenhle o vzdelavani. souhlasim s tim - pokud je to pro rodinu realizovatelny, nechat dite vybirat si zajmy podle svyho inner calling a levelovat tak rychle, jak je to pro nej mozny. kaslat na predstavy MŠMT z minuleho stoleti. nejlepsi co jsem v tomto ohledu nasla je recess.gg/explore
Generally, you want education to be as close to a video game as possible, like a good video game. You do not need to tell your kid to play video games. They will play video games on autopilot all day.
So if you can make it interactive and engaging, then you can make education far more compelling and far easier to do.
You really want to disconnect the whole grade level thing from the subjects and allow people to progress at the fastest pace that they can or are interested in, in each subject. It seems like a really obvious thing.
Most teaching today is a lot like vaudeville, and as a result, it's just not that compelling. It's like somebody standing up there and lecturing to you, and they've done the same lecture several years in a row. They're not necessarily all that engaged in doing it.
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