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    EVILMINDDraconius GO
    Augmented reality hra pro Android/iOS, decentní ripoff nepovedené podobné hry od Nianticu.

    Oficiální novinky
    rozbalit záhlaví
    DRAKY
    DRAKY --- ---
    LUDEKTATA EVILMIND: ja se omlouvam, nemam sanci to tam stihnout, tezky rano :( pardon, ze jsem vam to zbytecne soupla na driv
    EVILMIND
    EVILMIND --- ---
    LUDEKTATA: jinak spolecnou lurovacku bych asi vynechal dokud to nejak nevyresi, protoze ted to zjevne nema cenu, viz tady srovnani pred update a po update:
    Imgur: The most awesome images on the Internet
    https://imgur.com/a/X7kd8
    EVILMIND
    EVILMIND --- ---
    LUDEKTATA: ja urcite muzu. Kazdopadne si myslim, ze to pujde jen na 4 dny (a navic to po zakouzleni nepozname), i kdyz uz jsem videl nekoho tvrdit, ze jak se prubezne meni kouzla, tak lidi maji legacy verze (třeba Portal co stoji uplne jine runy nez muj). Ale zatim jsem pro to nevidel dukaz.
    SARGO
    SARGO --- ---
    LUDEKTATA: Ale když se klikne na odpočet, už jsou tam jen čtyři... au au au :-D

    LUDEKTATA: V poho a díky za ochotu - zrovna jsem vám to beztak šla navrhnout, mám tu toho nějak moc.
    LUDEKTATA
    LUDEKTATA --- ---
    EVILMIND: Tak co třeba v 9:40 na Chodově u sochy budovatelé, sraz my 4, Evilmind a Draky? Sargo mě mrzí, ale případně se na Chodov můžu zastavit i odpoledne a dát k dispozici altar k seslání.
    EVILMIND
    EVILMIND --- ---
    EVILMIND: aha, koukam zkoumani chvili zabere :-)

    Draconius GO
    Tato stránka se mi už líbí · 2 hod ·

    I wanna know everything!!!

    Version 1.2 is almost ready and we want to share with you all the changes that were introduced or will be introduced in the game.
    1. A Silver and Golden League player can place two creatures in an Arena or a Library (three creatures, if he has the artifact).
    2. The 24h timer for the remote placing artifact is activated when the first charge is used.
    3. After the retraining of Attack, creatures come back from Libraries dead.
    4.The amount of taxes from Arenas has been changed (dracoins and essence).
    5. The „Double Ring” artifact is cheaper.
    6. High level players can be attacked only by rare and strong monsters.
    7. Creatures in the Rift of Arcana will not re-generate anymore.
    8. Generating of creatures when a lure or a tower of element is used works correctly now.
    9. The criterion of generating of creatures with stats 5 5 has been changed. There will be more of those.
    10. Dragon’s Sight works only in the world where it was activated (the normal world or Arcana)
    11. There will be more chests in the Rift of Arcana and they will be there until the Rift disappears.
    12. The buff from a chest is the same for all players who opened it.
    13. The frequency of receiving 10km and 10h eggs has increased.
    14. The Owner of an Altar has to put a rune to get an effect of the spell.
    15. The “Long Hands” spell will now be active for 4 days
    16. The treasure map chooses a place with roads and buildings. There will be no maps only with water or a forest.
    17.The place of a treasure is the same for players of the Silver and Golden League, if they take the first fragment in one Obelisk more or less at the same time at the same time.
    18. The quest with a chain of pillars has a less predictable route now.
    19. Some rewards for quests have been changed.
    20. The amount of xp required for lvl 22-31 has been changed.
    21. When working in the background mode, the application uses less of the battery.
    22. We’ve improved the situation with denied access to GPS.
    23. The application blocks automatic screen saving mode while launching.
    24. We’ve improved the process of purchasing with unstable internet connection.
    25.You cannot buy the same artifact twice.
    26.We’ve made it temporarily impossible to remove an artifact (until the compensation for removal is introduced).
    27. We’ve improved switching between game screens via “Back” button.
    28. We’ve fixed the button of closing a creature’s window after refusing to upgrade or evolve it.
    29. We’ve fixed the bug with double deletion of items from the bag with unstable internet connection.
    30. We’ve fixed the issue with repeated notification about entering a new league.
    31. Information in some windows are updated correctly after the player’s actions (e.g. in the bag after deletion, in the creature storage after renaming etc).
    32. We’ve corrected some errors in the text of some notifications.
    33. The charged attack of an opponent will no longer be transferred from a dead creature to the next one.
    34. An opponent’s creature will turn towards the player’s creature before using a charged attack.
    35. We’ve improved processing a player’s actions in battle – now, the creature will respond to the player’s commands better.
    36. We’ve made it impossible to avoid damage by changing the creature.
    37. We’ve fixed the bug of the creature’s image in battle.
    38. We’ve deleted the incorrect message about wanting to surrender when the battle timer ends.
    39. Mismatch of the creature life reserve during and after battle is fixed.
    40. The errors with the incorrect displaying of CP on Arenas, with an active buff from the chest, were fixed.
    41. The possibility to fight creatures, who don’t defend Arenas, is excluded.
    42. The errors with clearing an Arena because of inactivity were fixed.
    43. The timer of ending of the additional Duels on the Duels screen is added.
    44. The possibility to count a battle as lost, if player has won, is excluded.
    45. The error with taking one more Duel from the Duels limit, if the fight button was pressed twice, is fixed.
    46. The error with automatic healing of creatures before battle is fixed.
    47. The error with the Duels counter after ending of the additional Duels is fixed.
    48. Sorting by the Bestiary number is added.
    49. The element of the current day can now be seen when using pheromones.
    50. The algorithm of choosing a random element for pheromones in the weekend is improved.
    51. Creatures, who were attracted by pheromones or lure, now spawn on a more comfortable distance.
    52. Models and animations of some creatures were improved.
    54. The color of the circle on a creature during catching displays the catching chance more precisely.
    54. We’ve fixed the bug when you lost several spheres when making one throw to catch a creature.
    55. We’ve improved the processing of other buildings blocking the installation of an Altar.
    56. We’ve improved the processing of a player’s actions in an Altar with an insufficient number of runes.
    57. The Altar disappears automatically after a spell has been cast.
    58. The timer of changing a quest can be seen in the quests screen (without the Obelisk).
    59. We’ve fixed the issue with players receiving the same quests from one Obelisk.
    60. We’ve fixed the bug with players finding different treasure maps when they receive the first fragment from the same Obelisk at the same time.
    61. We’ve fixed the bug with the broken treasure map in some places of the planet.
    62. The quest with the chain of pillars is not influenced by a player’s actions in the Rift of Arcana.
    63. We’ve fixed the issue when the Mother of Dragons was counted twice in a quest when you entered the Rift for the second time or when she was not there.
    64. We’ve improved the algorithm of choosing a reward for a quest depending on the state of the timers of collecting taxes from Arenas and retraining creatures in Libraries.
    65. We’ve decreased the frequency of receiving an incorrect message about moving too fast.
    66. We’ve improved the player’s interaction with creatures and buildings when moving fast.
    EVILMIND
    EVILMIND --- ---
    LUDEKTATA: me by se to v 10 jako minule docela hodilo, protoze od 14 uz bych potreboval zase byt na HorrorConu.
    EVILMIND
    EVILMIND --- ---
    Cestou tramvaji a zpatky jsem si vsimnul, ze opravili to, ze pri mazani itemu nebylo videt co se maze, a taky uz kliknuti na potvore na bestiar a zpatky nevraci ven na mapu, a jde tridit podle cisla. Kazdopadne to hrani z tramvaje je moc pekny ted, a ani mi neprislo, ze to moc nepocita - vychodil jsem 5km vejce na trase tramvaj Repy-Zizkov a zpatky, plus na Zizkove jsem sel tak maximalne kilak do Dark Velvetu a zpatky (oklikama protoze jsem potreboval 10 knihoven). To mozna opravili pres den?
    Jdu prozkoumat vsechny zmeny.
    LUDEKTATA
    LUDEKTATA --- ---
    XSI: Mám starou verzi, stále mi to ukazuje 7 dní
    SARGO
    SARGO --- ---
    Ale různé jiné maličkosti jsou moc pěkné... u feromonů je napsáno, co zrovna lákají... pohyb v seznamu potvor a Bestiáři je velmi pohodlný... a tak :-)
    XSI
    XSI --- ---
    Jejda, v nový verzi nám zkrátí dlouhý ruce na čtyři dny. :-(
    LUDEKTATA
    LUDEKTATA --- ---
    SARGO: Snad by to šlo i odpoledne, ještě to musím domluvit doma (se teď vracím že služebky).
    DRAKY
    DRAKY --- ---
    Jinak bug s nelihnutim me teda extrémně otravil, mam jako quest vylihnout 8 a 2 mi to vubec nezapocitalo, u zbytku se nenacetl ani metr. Sla jsem zpruzela domu :( Aspon jsem se zas povenovala pokoušum :) akorat este otravnejsi bug uz se mi stal podruhy - pro souboji magu se sekne ctvrta potvora, ani po zabiti nezmizi a kdyz vyprsi cas, tak prohraju :(
    DRAKY
    DRAKY --- ---
    LUDEKTATA: bych mohla bejt na chodove tak 9:40, v deset musim byt v praci na Pankraci, ale chapu, ze podle me se ridit nebudete :)
    SARGO
    SARGO --- ---
    LUDEKTATA: Mám víkend pracovní, mohla bych leda nějak po obědě, ale zase ne moc pozdě... Třeba ve dvě, nebo tak něco. Když tak holt beze mě. Ale ráda bych, to je jasné :-)
    LUDEKTATA
    LUDEKTATA --- ---
    EVILMIND, SARGE: Tak jak zítra, zase v 10:00 na Chodově sesíláme Dlouhé ruce?
    EVILMIND
    EVILMIND --- ---
    - truhly v riftech zůstávají celou dobu, tj. nemají despawn, nicméně to pravdepodobně taky znamená, že nemůžou spawnout nové
    - 2 potvory do arény mohou dávat i hráči stříbrné ligy, přestože to nebylo nikde oznámeno jako změna (mělo být jen pro zlatou)
    EVILMIND
    EVILMIND --- ---
    Udajne pri kouzleni uz musi vsichni dat runu, i vlastnik kouzla.
    KLERIK
    KLERIK --- ---
    Vyšel update...
    XSI
    XSI --- ---
    EVILMIND: Shit!
    EVILMIND
    EVILMIND --- ---
    aspon neco je bug a ne vlastnost

    Draconius GO
    Concerning the bug with not counting distance of the buddy and eggs, we are working on this issue and we apologize for the inconvenience, it will be fixed as soon, as possible.
    To se mi líbí · Odpovědět · Právě teď
    EVILMIND
    EVILMIND --- ---
    A paradoxne zvyseni limitu zrejme soucasne opravilo to, ze se rychlost nekontrolovala kdyz uz clovek byl v budove - tj. treba ze slo brat kus mapy z obelisku za jizdy, kdyz ho clovek nakliknul o zastavku predem.
    EVILMIND
    EVILMIND --- ---
    Na FB zuri tuna lidi ze se jim treba 10km chuze zapocte jako 300 metru jen, ocividne to proste je rozbity.
    Batoh mam zrovna docela plnej, rano jsem sel k dracici co mela kolem sebe 12 sloupu, a tesne pred ni jsem vzal truhlu s bonusem na best balls, takze jsem tam hned hodil kouzlo a pul hodiny harvestil. Ale chytani z tramvaje by bylo fajn - vcera jsem treba vubec nemel cas celej den, a mel jsem 150 potvor chytit, takze bylo dobre videt, ze kdyz nechodim, tak jsem za celej den mel asi 14 chycenejch jen. S tim se toho jako moc nenaexpi, zvlaste ted...
    KLERIK
    KLERIK --- ---
    Jako super se plní batoh autem. Pokud to bude zase špatně počítat tak líhnutí vajíček bude pruda...
    Kliknutím sem můžete změnit nastavení reklam