Outriders:
Patch News:
First Patch:
EDIT - 09.04.2021 - 19:05 UTC
A new patch for PC and PlayStation Platforms will be rolling out over the next few hours.
We're a little bit delayed on the Xbox version of this patch, but the Xbox team are being incredibly supportive in helping us get it ready as soon as we can.
We are hoping to have this patch ready for Xbox very soon and will update you the moment we have news.
This is our first big patch for the main Outriders game.
The deployment of this patch is currently scheduled for next week, as we are using this week to identify as many severe issues as possible, fix them and then thoroughly test the changes across all platforms. Submission through platform holders adds on a little bit of time as well, which is why we are not able to deploy this patch any earlier.
We are doing our utmost to deliver you a stable patch as soon as possible and we are continually looking at ways to bring the patch release day earlier. This is why we are not yet committing to a patch release date, as we may still be able to release the patch before such a date.
We will let you know as soon as we have a confirmed release schedule, so please do keep an eye on our social channels and in particular our Twitter.
First Patch - Patch Notes:
PC & Console Platforms:
Once platforms have been updated to the same patch version, cross-play across platforms will become viable again
EDIT: 09.04.21 - 19:05 UTC
With the release of this patch, Crossplay between PlayStation and PC is now possible.
Crossplay between Xbox and PC/PlayStation has been temporarily disabled until the Xbox patch has released.
Crossplay between consoles and PC will be fully restored once the Xbox patch has gone live.
Overall stability improvements for the matchmaking service
Crash Fixes
Will Fix a multiplayer crash that could result in client players having their inventory wiped
Will fix the crash when completing the "A Bad Day" side quest.
Will fix the crash that occurs in No Man's Land when your language is set to Spanish (Yes, we know. Video game code is a magical thing).
Will fix crash on launch issues
Will include many more "random" crash fixes
We are confident that these fixes will address the majority of crashes reported, as there are only a handful of root causes but the crashes they generate appear in a number of places.
Will fix the HUD disappearing in certain cases
Will fix bugs that interfere with players re-spawning in multiplayer Expeditions
Will fix bugs with players getting stuck on geometry (including when using Gravity Leap) or falling out of the world.
Will change the default matchmaking setting from "Open" to "Closed".
You will still be able to manually change this setting to "Open" through your game settings
This change will prevent players from joining games where the host didn't intend to play in multiplayer. It will also cut down on AFK lobbies
This will also help improve matchmaking times, as the queues will be less likely to be overwhelmed by the sheer volume of constant matchmaking requests generated by "open" games.
Many other minor fixes and improvements
PC Specific:
Will Fix a performance issue where GPU is not being fully utilized. This should help with stuttering and DX11/12 issues
Additional fixes and changes are being worked upon to be delivered via our later follow up patch.
https://www.reddit.com/r/outriders/comments/mmrf7d/outriders_post_launch_dev_news_updates/gtt1efp/`