tak ty novinky:
- Crafting Materials will be integrated into the UI, no longer taking up space in your inventory. This includes Bounty Mats and Hellfire event items. You'll still need to click them to pick them up, though.
- Kanai's Cube will get a button to fill it with the materials of the active recipe.
- The Mystic will get an extra tab containing all existing dyes! No more need to run through all vendors to find the proper dye.
- If you finish a Greater Rift without dying, you will get an additional Legendary Gem upgrade (HC characters always will).
- New Zone coming to the north of Act II: The Shrouded Moors, a rain-swept, windy, desolate place. People tried to settle it, but never could stay.
- Second Zone: Temple of the Firstborn, where Inarius and Lilith first set foot on Sanctuary. It is set deep underground and has a Lovecraftian vibe.
- The Realms of Fate allow for transitions between zones/tile sets without actually leaving a zone.
- We'll also be getting plenty of new monster types to fit the new zones.
- New algorithm to spawn monsters in Greater Rifts: No more huge empty areas!
- Challenge Rifts: Timed GR runs updated frequently where everyone has the same hero, same build, same dungeon layout, same monsters, same pylons. You'll be rewarded if you beat the original player's time on the Rift, most likely with Bounty Bags for your own character.