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    BUBBLEGENERATIVE VISUALS, ART & DESIGN
    BUBBLE
    BUBBLE --- ---
    http://voronoitom.blogspot.com/

    neco pro fanousky voronoi diagramu .)



    ALIENJEDNA
    ALIENJEDNA --- ---
    supa
    BUBBLE
    BUBBLE --- ---
    DANIEL A. BECKER - Barcode Plantage

    BARCODE PLANTAGE transforms a simple product bar code
    into a unique tree in the garden of globalisation


    http://www.barcode-plantage.com/

    BUBBLE
    BUBBLE --- ---
    Výstava: Design and the Elastic Mind /Museum of Modert Art/

    spousta vybornych veci od ruznych autoru

    http://www.moma.org/interactives/exhibitions/2008/elasticmind/
    BUBBLE
    BUBBLE --- ---
    UV_CAT: jj L-parser si pamatuju...textovej vstup a render v POVray :)
    UV_CAT
    UV_CAT --- ---
    BUBBLE: objekty byly vytvoreny pomoci xfrogu (nasledovnik Lparseru, programu na vytareni 3D L-systemu, ktery ale nebyl docela user-friendly), nasledoval render.

    Jeste neco z prehistorie generativnich systemu:

    Lparser


    Genetic Algorithm Viewer shows the functioning of a genetic algorithm. It permits the user to test the major parameters of a genetic algorithm.
    http://www.rennard.org/alife/english/gavintrgb.html


    BUBBLE
    BUBBLE --- ---
    ten je .)

    BUBBLE
    BUBBLE --- ---
    UV_CAT: nejake blizsi info k experimentum? .)
    BUBBLE
    BUBBLE --- ---
    Dave Boligner - Vector field patterns

    http://www.vimeo.com/427819
    BUBBLE
    BUBBLE --- ---
    Dave Boligner - Proton Decay

    http://www.davebollinger.com/works/


    BUBBLE
    BUBBLE --- ---
    Dave Bolinger - Density

    works in this set are based on a "partially directed non-optimizing fitting strategy", falling somewhere in the nether regions between random placement, deterministic placement and optimal packing placement.

    the intent in most cases is to present spatially ambiguous images, akin to op-art, conveying motion and/or depth and/or other perceptual oddities, leaving final interpretation up to the viewer.

    most of these are intended to be viewed "from a distance" as a whole, not studied in detail up close (though you are welcome to do that too if you like) -- so scoot your chair back a few feet from the monitor for best effect.

    in each series certain variables (shape,position,size,rotation,color,etc) are controlled or constrained to some degree, while others are allowed greater freedom. in this way each series is "tuned" to generate the desired type of output.

    (some various "geometry tests on a grid" also appear here - those are works in progress, not yet properly "densified")


    http://www.davebollinger.com/works/
    http://www.flickr.com/photos/davebollinger/sets/72157603205771398/

    LUKYN
    LUKYN --- ---
    http://www.youtube.com/watch?v=D2FX9rviEhw
    pro pobaveni.. nasvicene zive partikly :D
    DANCHEZ
    DANCHEZ --- ---
    PSYCHOZ: jj, ale to uprostred je fotka takze to sem asi nepatri:)
    UV_CAT
    UV_CAT --- ---
    ...par starsich experimentu:


    PSYCHOZ
    PSYCHOZ --- ---
    BUBBLE
    BUBBLE --- ---
    Alessandro Capozzo

    http://www.abstract-codex.net/index.html

    ++zdrojaky ke stazeni (processing)


    BUBBLE
    BUBBLE --- ---
    http://metaphorical.net/

    ++flash a java blbinky
    BUBBLE
    BUBBLE --- ---
    BUBBLE
    BUBBLE --- ---
    Jared Tarbell

    http://www.complexification.net/

    ++daj se tam stahnout i zdrojaky pro processing





    DANCHEZ
    DANCHEZ --- ---
    Vaclav Pajkrt vyhral s timto obrazkem cgchallenge / nvart
    objekt vygenerovany pomoci Xenodream



    http://features.cgsociety.org/story_custom.php?story_id=4404
    Kliknutím sem můžete změnit nastavení reklam