Nejaky nalezy kolegy z gildy. Bohuzel to nejsou moc pozitivni zpravy a je to v anglictine ale snad nevadi.
I've been spending a couple of hours on the forums, here is what I gathered.
First off, a thread compiling a few guides:
https://eu.portal.sf.my.com/comments/5592fd20ac72e41b4e434f9b?page=1
Leveling tips
Do not neglect the Proficiency stat. It is given by some green and red nodes, and required to equip higher grade gear, while loot is dictated by your Prestige. If you beeline too much to unlock a specific ability/class, you'll start getting gear that you can't equip, which means it's time to divert a bit and buy some Proficiency nodes :sick:
Do not trust the Find path feature of the upper atlas. It makes you go through nodes that require a grey gem to unlock, but those gems cannot be acquired before doing endgame anomalies. Here are the real optimal path:
Quote:
Alchemist Path: Head to the cluster just before Kinetic then veer off to the left. Knight Path to the right instead.
Monk Path: Head to the cluster just before Necro then veer off to the left. Witch Path to the right instead.
The talents unlocked in the Upper Atlas are called Symbols. You get three symbols slots when you unlock your first symbol, then 2 each time you unlock all talents and powers of a class (so a potential of 29 slots). Each class that you unlocked fully also rewards a specific symbol that can be used with any class. There are 49 symbols to pick from atm, here is a partial symbol list:
https://eu.portal.sf.my.com/comments/5592fd22ac72e41b4e435542?page=1
Don't forget that once you fully complete a class, if you have a sub, you'll get gold sparks instead of classes sparks, which will allow you to progress other classes without playing them at the same pace than if you were playing them.
For adepts, you eventually want 2 of each profession to enjoy the adept mission profession-specific rewards.
Each profession has a determined set of stats, but the values may vary from adept to adept. You get a few recruitment options each day. Good stats are hard to find, but upgrading grade and level is easy, so here is the recommended priority list when recruiting: Profession, Stats, Grade, Level.
If you plan to micromanage the order 24/7 (via web browser), the best stats are %easier mission and %reduced mission time. If you just plan to check your order a couple of times a day or less, they best stats are the %increased rewards ones.
Divine form is unlocked through a mission at 30k Prestige. It took people about 6 to 7 weeks on Russian OBT to unlock Divine Form without using argents to bypass the caps.
The best way to get Prestige with sparks is by spending them in the Upper atlas. Also, the further from the starting class the nodes are, the more stat points (and thus prestige) per spark you get.
A guy on Russian OBT spent 1000$ on argents. He used them wisely and got such bonuses that they computed it'd take about 1.5 years for a Premium (subbed) member to catch up on him, so this game is definitively P2W on short and mid-term basis.
Founder's pack epic weapon
Keep your orange epic weapons from Founder's pack, even if they have very low might. If at early game Might is a big boost to damage, it is not true at high levels of Prestige, where Strength will bring way more damage than Might and you'll have tons of Might from Atlas (diminishing returns), and you wouldn't notice a loss of 3k Might. So using the low Might Founder's pack weapons can be extremely rewarding when tackling raids, as their bonus is on par with the raid rewards (for example, the Berserker Founder's pack weapon gives 110% bonus damage on the main DPS skill Fracture, while the best blue weapon would give only 70%, and the Gunner's one gives 225% bonus damage on the biggest burst skill). Don't hesitate to keep a blue/green weapon to equip in Observatory to raise your Prestige and enter better instances, then switch back to orange weapon once in the instance :sick:
Classes for Raiding
Some knowledge by a guy who played Pantheon raids on Russian OBT.
Knight is slightly better than Paladin, though they are roughly equal.
Burst damage is the best in raid, as the two Lightbinder and the two Alchemist damage boosters add to each other. For this reason, having 2x alchemist + 2x Lightbinder is optimal, and the best DPS classes in raid are Kinetic with Sledgehammer build by large, followed by Berserk. All other DD classes are crap at burst damage.
Devs don't plan to address this, they say that each class is good at something, like Archer is crap at raids but very strong in PvP.
Apparently, using other DPS classes make the fights much, much longer, and given that every good loot has a very low drop chance, you'll end up farming the same raid 50 times or more to get one good ring, which means people want to do only fast runs.
Some more info about the best symbols to choose, and the builds and rotations for Kinetic and Berserker, in this thread:
https://eu.portal.sf.my.com/comments/5592fd70ac72e41b4e4440f8?page=1
Caps
Some people say the weekly caps are fixed, some other say it increase by a set amount each week, some other that it increases as you progress (whatever that means). The most complicated I saw was someone explaining that if you hit the cap on week n, you get a small %bonus increase to the cap for week n+1, but this %increase is actually an advance from the week n+2 which will get deducted somehow if you don't reach the cap on week n+1, but if you keep reaching caps your caps will keep increasing. Weird and not very reliable source :sick:
If you play to the cap, you get about 10-15k Prestige the first week, and about 3-5k Prestige per week after that. The caps are high enough to unlock the Kinetic, Slayer, Necro or Archer in less than a week.
Unfortunately, during early game, there's not much to do once you hit the caps, except send your followers on mission (which you can do using a web browser), and farming Celestial threads / open regions resources to buy outfits. However, once you unlock the Divine form and get access to the raids with their Korean drop rates, you'll spend like a day or two to hit your caps, then spend the rest of the week farming for a lucky drop. As a reminder, there's no Player to Player trading, so the raid loot is just grinding and hoping you get lucky.
Gunner and Berserker for Open Beta
Founder's pack unlock of Gunner and Berserker also works in Open Beta, even if the Founder's pack rewards only mention Closed Beta.