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    DAVESADEMIDGEN computer / console games (1995-2005), Win95+ required, 3Dfx supported!
    SPIKE411
    SPIKE411 --- ---
    These incredible LAN party photos remind us how much work it used to be to play games together | PC Gamer
    https://www.pcgamer.com/these-incredible-lan-party-photos-remind-us-how-much-work-it-used-to-be-to-play-games-together/
    TRAGED
    TRAGED --- ---
    DEEFHA: Není nad LanParty. Online to prostě už není ono.
    DEEFHA
    DEEFHA --- ---
    TRAGED: To jsem slýchával, to je pravda. Ale já po síti snad nikdy nic pořádně nehrál (a doteď nehraju), a to ani po lokální :-) Jo snad jen chvíli Carmageddon a dvojku Quake, to je pravda.
    TRAGED
    TRAGED --- ---
    DEEFHA: RotT byl boží na lankách! Má hroznej kýbl různých módu, včetně hry Na babu :-)
    DEEFHA
    DEEFHA --- ---
    JAMILLOS: Já to taky moc nehrál. Tehdy už byl Doom a tomu se ROTT už nemohl v žádným směru rovnat.
    JAMILLOS
    JAMILLOS --- ---
    Tohle mě tehdy nějak úplně minulo.
    Rise of the Triad se vrátí v polovině letních prázdnin - INDIAN
    https://indian-tv.cz/clanek/rise-of-the-triad-ludicrous-edition-vyjde-v-polovine-l2m4ut
    TRAGED
    TRAGED --- ---
    KULA: Zrovna SS ma CD verzi i s SVGA verzi...
    DAVESADE
    DAVESADE --- ---
    KULA: Ses divnej! Ale na remake se tesim a potazmo i na remake dvojky.
    SPIKE411
    SPIKE411 --- ---
    DAVESADE: Heh, no jo, je to (samej konec) 1994. Ad nedávná debata o MS-DOS a CD-ROM:
    The original September 1994 floppy disk release of System Shock had no support for spoken dialogue. The enhanced CD-ROM was released in December 1994, which featured full speech for logs and e-mails, multiple display resolutions, and more detailed graphics. The CD-ROM version is often considered to be superior to the floppy version.[4] After completing work on the sound and music for the floppy version, LoPiccolo recorded all of the spoken dialogue for the CD release, using company employees and his friends' voices,[27][28] which he mixed with ambient sounds to create "audio vignettes".[27] Doug Church later said, "We tried to keep them from shipping the floppy version and instead just ship the CD version, but Origin would have none of it".[24] System Shock producer Warren Spector later expressed regret concerning the floppy version, stating, "I wish I could go back and make the decision not to ship the floppy version months before the full-speech CD version. The additional audio added so much it might as well have been a different game. The CD version seemed so much more, well, modern. And the perception of Shock was cemented in the press and in people's minds by the floppy version (the silent movie version!). I really think that cost us sales..."[36]

    System Shock - Wikipedia
    https://en.wikipedia.org/wiki/System_Shock
    Graphics support for VGA and SVGA (320 x 200 is the standard resolution, but 'Fullscreen' mode is included which allows the game to run in 640 x 480.

    DOS Days - System Shock (1994)
    http://dosdays.co.uk/topics/Games/game_sshock.php

    System Shock - PCGamingWiki PCGW - bugs, fixes, crashes, mods, guides and improvements for every PC game
    https://www.pcgamingwiki.com/wiki/System_Shock

    Ad rozlišení - remake to není, ale ta Enhanced Edition z r. 2015/2018 by mohla být snesitelnější.
    Modern source port of System Shock offering features such as hardware acceleration, improved widescreen, in-game control rebinding, and more.
    On 6 September 2018, a major update of the Enhanced Edition ported it to the Kex Engine, offering additional features such as higher resolutions, mouselook, rebindable keys and use of the high resolution assets from the Mac version[2]

    System Shock: Enhanced Edition - PCGamingWiki PCGW - bugs, fixes, crashes, mods, guides and improvements for every PC game
    https://www.pcgamingwiki.com/wiki/System_Shock:_Enhanced_Edition

    System Shock - MobyGames
    https://www.mobygames.com/game/681/system-shock/

    A druhej díl teda do 1995-2005 spadá s přehledem (1999). :)
    KULA
    KULA --- ---
    DAVESADE: a za ten utratím, SS a jeho 320x240 nebo nějaká taková bída pro mě byla před víc jak čtvrtstoletím důvodem to nezkousnout.
    DAVESADE
    DAVESADE --- ---
    SPIKE411: do oldgenu s tim! Ale blizi se ten remake, pravda.
    SPIKE411
    SPIKE411 --- ---
    System Shock was the FPS that changed PC games forever | PC Gamer
    https://www.pcgamer.com/system-shock-was-the-fps-that-changed-pc-games-forever/
    DRAGON
    DRAGON --- ---
    ! :)

    https://twitter.com/oerg866/status/1661084806715719698
    DRAGON
    DRAGON --- ---
    TOOMIX: ja bych rad pripomenul hlavne Phantasmagorii :) tohle byla cesta cdrom her :) a musim priznat, ze me to bavilo moc :)
    SPIKE411
    SPIKE411 --- ---
    TOOMIX: K HL jsem nedávno četl tohle. Možná se to tu už někdy objevilo.

    How Half-Life Killed The First-Person Shooter | Rock Paper Shotgun
    https://www.rockpapershotgun.com/how-half-life-killed-the-first-person-shooter
    TRAGED
    TRAGED --- ---
    ... apak přišla Ultima VIII :-)
    DEEFHA
    DEEFHA --- ---
    TOOMIX: Přesně. Ze začátku se CD-ROMy stejně používaly hlavně na FMV nebo audio tracky. Viz třeba Quake :-)
    TOOMIX
    TOOMIX --- ---
    TRAGED: pamatuju Mortal Kombat 4 - CD s cuscénama 650MB, hra bez videa jen cca 25MB a to se dalo disketama prohnat dobře
    TRAGED
    TRAGED --- ---
    TOM_HOST: Proč by nebyla? To že se v CZ šířili hlavně ripy ořezané o CD videa a hudbu, neznamrná, že DOS hry nebyli na CD-ROM. Naopak, právě kuli pirateni se CD v PC nasadilo dost záhy.
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